Loading Objects from
the Data Library
The Data Library has four primary sets of graphic elements (icons, models, online models, and building textures) that you can add to your project. In addition to the local data objects, the Data Library also includes online models that can be accessed if there is an Internet connection.
Graphic Source
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Description
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Icons
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Contains 2D images that you can use with Image Labels or
as a background image for Text Labels.
The images are stored in a BMP or GIF format. This group
has five sub-groups:
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Map Signs: A set of commonly used
map signs.
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Trees: A set of tree icons you can
use to cover small areas with trees. Although the trees are not real 3D
models, they give a sufficient tree display in many cases.
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Letters and Numbers: A set of
letters and numbers.
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Military Signs: A set of standard
icons to represent military forces.
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Flags: A set of flags from nations
around the world.
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Models
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Contains 3D models that you can add to your project.
The models are stored in .x, .xpc, .flt, .fpc or .dae file
formats. This group has four sub-groups:
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Traffic Signs: A set of billboard
and street sign models. The billboards contain the Skyline logo file
bb1.bmp as a texture. You can make a copy of these models and textures and
edit the texture file to display a different logo or message.
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Ground Vehicles: A set of civilian
and military vehicles.
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Airplanes: A set of propeller and
jet planes. The model Triplane-Banner contains a banner with the texture
advertise1.bmp. You can make a copy of this model and texture and edit the
texture file to display a different message.
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Helicopters: A set of commercial
and combat helicopters.
Note: Additional online models are available from the Online Models tab.
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Online Models
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Contains online 3D models that you can add to your project.
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Building-Textures
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Contains texture images
that you can use for Building objects.
The images are stored in a
JPG format. This group has two sub-groups:
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Side-Textures: A set of
images that you can use as side textures.
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Roof-Textures: A set of
images that you can use as roof textures.
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Note: The feature layers in the Data Library are set to
work with projects using Globe terrain models with Lat-Long projections. You
can load the feature layers to local projection terrain only if the project
contains the projection of the terrain.
To load an object from the Data Library:
1.
On the Objects tab, in the Libraries group, click Data Library. The Data Library dialog box is displayed.
2.
Click the required tab: Icons, Models, Online Models, or Building Texture, and select the graphic item you want to add.
3.
Click on the terrain to add one or more instances of the selected item.
4.
To finish the operation, right-click on the terrain or select another item.
Note: You can edit the added items using TerraExplorer editing tools.