namespace SimuTools { partial class FrmMain { /// /// 必需的设计器变量。 /// private System.ComponentModel.IContainer components = null; /// /// 清理所有正在使用的资源。 /// /// 如果应释放托管资源,为 true;否则为 false。 protected override void Dispose(bool disposing) { if (disposing && (components != null)) { components.Dispose(); } base.Dispose(disposing); } #region Windows 窗体设计器生成的代码 /// /// 设计器支持所需的方法 - 不要 /// 使用代码编辑器修改此方法的内容。 /// private void InitializeComponent() { this.btnTerrainPath = new System.Windows.Forms.Button(); this.lblTerrain = new System.Windows.Forms.Label(); this.txtTerrainPath = new System.Windows.Forms.TextBox(); this.txtWaterPath = new System.Windows.Forms.TextBox(); this.lblWater = new System.Windows.Forms.Label(); this.btnWaterPath = new System.Windows.Forms.Button(); this.txtFlowPath = new System.Windows.Forms.TextBox(); this.lblFlow = new System.Windows.Forms.Label(); this.btnFlowPath = new System.Windows.Forms.Button(); this.btnRun = new System.Windows.Forms.Button(); this.txtOutPath = new System.Windows.Forms.TextBox(); this.lblOut = new System.Windows.Forms.Label(); this.btnOutPath = new System.Windows.Forms.Button(); this.SuspendLayout(); // // btnTerrainPath // this.btnTerrainPath.Font = new System.Drawing.Font("宋体", 12F, System.Drawing.FontStyle.Regular, System.Drawing.GraphicsUnit.Point, ((byte)(134))); this.btnTerrainPath.Location = new System.Drawing.Point(607, 27); this.btnTerrainPath.Name = "btnTerrainPath"; this.btnTerrainPath.Size = new System.Drawing.Size(130, 26); this.btnTerrainPath.TabIndex = 47; this.btnTerrainPath.Text = "选择地形文件"; this.btnTerrainPath.UseVisualStyleBackColor = true; this.btnTerrainPath.Click += new System.EventHandler(this.btnTerrainPath_Click); // // lblTerrain // this.lblTerrain.AutoSize = true; this.lblTerrain.Font = new System.Drawing.Font("宋体", 12F, System.Drawing.FontStyle.Regular, System.Drawing.GraphicsUnit.Point, ((byte)(134))); this.lblTerrain.Location = new System.Drawing.Point(24, 32); this.lblTerrain.Name = "lblTerrain"; this.lblTerrain.Size = new System.Drawing.Size(79, 16); this.lblTerrain.TabIndex = 48; this.lblTerrain.Text = "地形数据:"; // // txtTerrainPath // this.txtTerrainPath.Font = new System.Drawing.Font("宋体", 12F, System.Drawing.FontStyle.Regular, System.Drawing.GraphicsUnit.Point, ((byte)(134))); this.txtTerrainPath.Location = new System.Drawing.Point(109, 27); this.txtTerrainPath.MaxLength = 2000; this.txtTerrainPath.Name = "txtTerrainPath"; this.txtTerrainPath.Size = new System.Drawing.Size(482, 26); this.txtTerrainPath.TabIndex = 49; this.txtTerrainPath.Text = "D:\\simu\\input\\terrain_overlay_buildings(float32).tif"; // // txtWaterPath // this.txtWaterPath.Font = new System.Drawing.Font("宋体", 12F, System.Drawing.FontStyle.Regular, System.Drawing.GraphicsUnit.Point, ((byte)(134))); this.txtWaterPath.Location = new System.Drawing.Point(109, 76); this.txtWaterPath.MaxLength = 2000; this.txtWaterPath.Name = "txtWaterPath"; this.txtWaterPath.Size = new System.Drawing.Size(482, 26); this.txtWaterPath.TabIndex = 52; this.txtWaterPath.Text = "D:\\simu\\input\\waters"; // // lblWater // this.lblWater.AutoSize = true; this.lblWater.Font = new System.Drawing.Font("宋体", 12F, System.Drawing.FontStyle.Regular, System.Drawing.GraphicsUnit.Point, ((byte)(134))); this.lblWater.Location = new System.Drawing.Point(24, 81); this.lblWater.Name = "lblWater"; this.lblWater.Size = new System.Drawing.Size(79, 16); this.lblWater.TabIndex = 51; this.lblWater.Text = "水面数据:"; // // btnWaterPath // this.btnWaterPath.Font = new System.Drawing.Font("宋体", 12F, System.Drawing.FontStyle.Regular, System.Drawing.GraphicsUnit.Point, ((byte)(134))); this.btnWaterPath.Location = new System.Drawing.Point(607, 76); this.btnWaterPath.Name = "btnWaterPath"; this.btnWaterPath.Size = new System.Drawing.Size(130, 26); this.btnWaterPath.TabIndex = 50; this.btnWaterPath.Text = "选择水面目录"; this.btnWaterPath.UseVisualStyleBackColor = true; this.btnWaterPath.Click += new System.EventHandler(this.btnWaterPath_Click); // // txtFlowPath // this.txtFlowPath.Font = new System.Drawing.Font("宋体", 12F, System.Drawing.FontStyle.Regular, System.Drawing.GraphicsUnit.Point, ((byte)(134))); this.txtFlowPath.Location = new System.Drawing.Point(109, 126); this.txtFlowPath.MaxLength = 2000; this.txtFlowPath.Name = "txtFlowPath"; this.txtFlowPath.Size = new System.Drawing.Size(482, 26); this.txtFlowPath.TabIndex = 55; this.txtFlowPath.Text = "D:\\simu\\input\\flows"; // // lblFlow // this.lblFlow.AutoSize = true; this.lblFlow.Font = new System.Drawing.Font("宋体", 12F, System.Drawing.FontStyle.Regular, System.Drawing.GraphicsUnit.Point, ((byte)(134))); this.lblFlow.Location = new System.Drawing.Point(24, 131); this.lblFlow.Name = "lblFlow"; this.lblFlow.Size = new System.Drawing.Size(79, 16); this.lblFlow.TabIndex = 54; this.lblFlow.Text = "流速流向:"; // // btnFlowPath // this.btnFlowPath.Font = new System.Drawing.Font("宋体", 12F, System.Drawing.FontStyle.Regular, System.Drawing.GraphicsUnit.Point, ((byte)(134))); this.btnFlowPath.Location = new System.Drawing.Point(607, 126); this.btnFlowPath.Name = "btnFlowPath"; this.btnFlowPath.Size = new System.Drawing.Size(130, 26); this.btnFlowPath.TabIndex = 53; this.btnFlowPath.Text = "选择流速目录"; this.btnFlowPath.UseVisualStyleBackColor = true; this.btnFlowPath.Click += new System.EventHandler(this.btnFlowPath_Click); // // btnRun // this.btnRun.Font = new System.Drawing.Font("宋体", 12F, System.Drawing.FontStyle.Regular, System.Drawing.GraphicsUnit.Point, ((byte)(134))); this.btnRun.ForeColor = System.Drawing.SystemColors.Highlight; this.btnRun.Location = new System.Drawing.Point(27, 229); this.btnRun.Name = "btnRun"; this.btnRun.Size = new System.Drawing.Size(710, 26); this.btnRun.TabIndex = 57; this.btnRun.Text = "运 行"; this.btnRun.UseVisualStyleBackColor = true; this.btnRun.Click += new System.EventHandler(this.btnRun_Click); // // txtOutPath // this.txtOutPath.Font = new System.Drawing.Font("宋体", 12F, System.Drawing.FontStyle.Regular, System.Drawing.GraphicsUnit.Point, ((byte)(134))); this.txtOutPath.Location = new System.Drawing.Point(109, 178); this.txtOutPath.MaxLength = 2000; this.txtOutPath.Name = "txtOutPath"; this.txtOutPath.Size = new System.Drawing.Size(482, 26); this.txtOutPath.TabIndex = 60; this.txtOutPath.Text = "D:\\simu\\out"; // // lblOut // this.lblOut.AutoSize = true; this.lblOut.Font = new System.Drawing.Font("宋体", 12F, System.Drawing.FontStyle.Regular, System.Drawing.GraphicsUnit.Point, ((byte)(134))); this.lblOut.Location = new System.Drawing.Point(24, 183); this.lblOut.Name = "lblOut"; this.lblOut.Size = new System.Drawing.Size(79, 16); this.lblOut.TabIndex = 59; this.lblOut.Text = "输出目录:"; // // btnOutPath // this.btnOutPath.Font = new System.Drawing.Font("宋体", 12F, System.Drawing.FontStyle.Regular, System.Drawing.GraphicsUnit.Point, ((byte)(134))); this.btnOutPath.Location = new System.Drawing.Point(607, 178); this.btnOutPath.Name = "btnOutPath"; this.btnOutPath.Size = new System.Drawing.Size(130, 26); this.btnOutPath.TabIndex = 58; this.btnOutPath.Text = "选择输出目录"; this.btnOutPath.UseVisualStyleBackColor = true; this.btnOutPath.Click += new System.EventHandler(this.btnOutPath_Click); // // FrmMain // this.AutoScaleDimensions = new System.Drawing.SizeF(6F, 12F); this.AutoScaleMode = System.Windows.Forms.AutoScaleMode.Font; this.ClientSize = new System.Drawing.Size(751, 280); this.Controls.Add(this.txtOutPath); this.Controls.Add(this.lblOut); this.Controls.Add(this.btnOutPath); this.Controls.Add(this.btnRun); this.Controls.Add(this.txtFlowPath); this.Controls.Add(this.lblFlow); this.Controls.Add(this.btnFlowPath); this.Controls.Add(this.txtWaterPath); this.Controls.Add(this.lblWater); this.Controls.Add(this.btnWaterPath); this.Controls.Add(this.txtTerrainPath); this.Controls.Add(this.lblTerrain); this.Controls.Add(this.btnTerrainPath); this.Name = "FrmMain"; this.StartPosition = System.Windows.Forms.FormStartPosition.CenterScreen; this.Text = "内涝仿真工具"; this.FormClosing += new System.Windows.Forms.FormClosingEventHandler(this.FrmMain_FormClosing); this.Load += new System.EventHandler(this.FrmMain_Load); this.ResumeLayout(false); this.PerformLayout(); } #endregion private System.Windows.Forms.Button btnTerrainPath; private System.Windows.Forms.Label lblTerrain; private System.Windows.Forms.TextBox txtTerrainPath; private System.Windows.Forms.TextBox txtWaterPath; private System.Windows.Forms.Label lblWater; private System.Windows.Forms.Button btnWaterPath; private System.Windows.Forms.TextBox txtFlowPath; private System.Windows.Forms.Label lblFlow; private System.Windows.Forms.Button btnFlowPath; private System.Windows.Forms.Button btnRun; private System.Windows.Forms.TextBox txtOutPath; private System.Windows.Forms.Label lblOut; private System.Windows.Forms.Button btnOutPath; } }