From 9d25253a85cc4fb3aa0f4adc764626ad0e64d66a Mon Sep 17 00:00:00 2001 From: 13693261870 <252740454@qq.com> Date: 星期四, 25 七月 2024 14:40:01 +0800 Subject: [PATCH] 修改算法-1 --- SimuTools/Tools/Handle.cs | 47 ++++++++++++++++++++++++++++++++++------------- 1 files changed, 34 insertions(+), 13 deletions(-) diff --git a/SimuTools/Tools/Handle.cs b/SimuTools/Tools/Handle.cs index 5e58c37..0b3938d 100644 --- a/SimuTools/Tools/Handle.cs +++ b/SimuTools/Tools/Handle.cs @@ -176,7 +176,7 @@ //double perHeight = (layer.terrain.maxHeight - layer.terrain.minHeight) * 100 / 65536; //double differ = layer.terrain.maxHeight - layer.terrain.minHeight; - double differ = layer.extension.maxHeight - layer.extension.minHeight - 1, minHeight = layer.extension.minHeight - 1; + double differ = layer.extension.maxHeight - layer.extension.minHeight, minHeight = layer.extension.minHeight; for (int x = 0; x < width; x++) { for (int y = 0; y < height; y++) @@ -186,10 +186,18 @@ //int val = Convert.ToInt32((buffer[offset] - layer.terrain.minHeight) * 100 / perHeight); //int val = Convert.ToInt32((buffer[offset] - layer.terrain.minHeight) / differ * 255); // 65535 - int val = Convert.ToInt32((buffer[offset] - minHeight) / differ * 255); - int r = 0; - int g = 0; - int b = val > 255 ? 255 : val; + + int r = 0, g, b; + if (buffer[offset] - layer.extension.maxHeight > 0) + { + g = b = 255; + } + else + { + int val = Convert.ToInt32((buffer[offset] - minHeight) / differ * 65535); + g = val / 256; + b = val % 256; + } Color color = Color.FromArgb(127, r, g, b); image.SetPixel(x, y, color); @@ -287,8 +295,8 @@ if (null != ds) ds.Dispose(); } }); - layer.extension.minHeight = GetMinVal(layer.extension.minHeight); - layer.extension.maxHeight = GetMaxVal(layer.extension.maxHeight + WaterHeightOffset); + layer.extension.minHeight = GetMinVal(layer.extension.minHeight - 1); + layer.extension.maxHeight = GetMaxVal(layer.extension.maxHeight + 1); } /// <summary> @@ -355,19 +363,32 @@ Graphics graphic = Graphics.FromImage(image); graphic.Clear(Color.Transparent); // 濉厖閫忔槑鑹� - double perHeight = (layer.extension.maxHeight - layer.extension.minHeight) * 100 / 65536; + //double perHeight = (layer.extension.maxHeight - layer.extension.minHeight) * 100 / 65536; + double differ = layer.extension.maxHeight - layer.extension.minHeight, minHeight = layer.extension.minHeight; for (int x = 0; x < width; x++) { for (int y = 0; y < height; y++) { int offset = x + y * width; - if (float.IsNaN(buffer[offset]) || buffer[offset] < -999) continue; + if (float.IsNaN(buffer[offset]) || buffer[offset] < -999 || buffer[offset] < minHeight) continue; //int val = Convert.ToInt32(buffer[offset] * 100); - int val = Convert.ToInt32((buffer[offset] - layer.extension.minHeight + WaterHeightOffset) * 100 / perHeight); - int r = val / 65536; - int g = (val - r * 65536) / 256; - int b = val % 256; + //int val = Convert.ToInt32((buffer[offset] - layer.extension.minHeight + WaterHeightOffset) * 100 / perHeight); + //int r = val / 65536; + //int g = (val - r * 65536) / 256; + //int b = val % 256; + + int r = 0, g, b; + if (buffer[offset] - layer.extension.maxHeight > 0) + { + g = b = 255; + } + else + { + int val = Convert.ToInt32((buffer[offset] - minHeight) / differ * 65535); + g = val / 256; + b = val % 256; + } Color color = Color.FromArgb(127, r, g, b); image.SetPixel(x, y, color); -- Gitblit v1.9.3