From 7fb323da219c84d0275e2e1138747899d8cdc40a Mon Sep 17 00:00:00 2001
From: 13693261870 <252740454@qq.com>
Date: 星期一, 22 七月 2024 14:19:41 +0800
Subject: [PATCH] 1

---
 SimuTools/Tools/Handle.cs |   74 ++++++++++++++++++++++---------------
 1 files changed, 44 insertions(+), 30 deletions(-)

diff --git a/SimuTools/Tools/Handle.cs b/SimuTools/Tools/Handle.cs
index 4e9c384..b0dff5d 100644
--- a/SimuTools/Tools/Handle.cs
+++ b/SimuTools/Tools/Handle.cs
@@ -9,7 +9,6 @@
 using System.Drawing;
 using System.IO;
 using System.Linq;
-using System.Text;
 using System.Threading.Tasks;
 
 namespace SimuTools.Tools
@@ -350,8 +349,8 @@
             List<string> vyFiles = GetFiles(flowPath, "vy");
             if (null == vxFiles || null == vyFiles || vxFiles.Count != vyFiles.Count || vxFiles.Count != layer.waters.data.Count) return;
 
-            //Parallel.For(0, vxFiles.Count, i =>
-            for (int i = 0; i < vxFiles.Count; i++)
+            Parallel.For(0, vxFiles.Count, i =>
+            //for (int i = 0; i < vxFiles.Count; i++)
             {
                 Dataset vxDs = null, vyDs = null;
                 try
@@ -368,7 +367,7 @@
                     if (null != vxDs) vxDs.Dispose();
                     if (null != vyDs) vyDs.Dispose();
                 }
-            }
+            });
         }
 
         /// <summary>
@@ -414,33 +413,14 @@
                 vxDs.GetRasterBand(1).ReadRaster(0, 0, width, height, vxBuffer, width, height, 0, 0);
                 vyDs.GetRasterBand(1).ReadRaster(0, 0, width, height, vyBuffer, width, height, 0, 0);
 
-                Bitmap image = new Bitmap(width, height);
-                Graphics graphic = Graphics.FromImage(image);
-                graphic.Clear(Color.Transparent); // 濉厖閫忔槑鑹�
+                //double[] vxMm = new double[2];
+                //vxDs.GetRasterBand(1).ComputeRasterMinMax(vxMm, 0);
+                //double[] vyMm = new double[2];
+                //vyDs.GetRasterBand(1).ComputeRasterMinMax(vyMm, 0);
+                //double min = vxMm[0] < vyMm[0] ? vxMm[0] : vyMm[0];
+                //double max = vxMm[1] > vyMm[1] ? vxMm[1] : vyMm[1];
 
-                // 鐢� R閫氶亾琛ㄧず锛屾祦鍚戜负褰掍竴鍖栫殑浜岀淮鍚戦噺锛坸,y锛夛紝G閫氶亾琛ㄧず涓� x *255 , B閫氶亾琛ㄧず涓� y * 255
-                for (int x = 0; x < width; x++)
-                {
-                    for (int y = 0; y < height; y++)
-                    {
-                        int offset = x + y * width;
-                        float fx = GetFloatValue(vxBuffer[offset]);
-                        float fy = GetFloatValue(vyBuffer[offset]);
-
-                        double dv = GetXyValue(fx, fy);
-                        double dx = float.IsNaN(fx) ? 0 : fx * 0.5 + 0.5;
-                        double dy = float.IsNaN(fy) ? 0 : fy * 0.5 + 0.5;
-
-                        int r = Convert.ToInt32(dv * 255);
-                        int g = Convert.ToInt32(dx * 255);
-                        int b = Convert.ToInt32(dy * 255);
-
-                        Color color = Color.FromArgb(127, r, g, b);
-                        image.SetPixel(x, y, color);
-                    }
-                }
-
-                image.Save(png, System.Drawing.Imaging.ImageFormat.Png);
+                CreateFlowPng(vxBuffer, vyBuffer, png, width, height);
             }
             finally
             {
@@ -452,6 +432,40 @@
         }
 
         /// <summary>
+        /// 鍒涘缓娴侀�熸祦鍚慞NG
+        /// </summary>
+        private static void CreateFlowPng(float[] vxBuffer, float[] vyBuffer, string png, int width, int height)
+        {
+            Bitmap image = new Bitmap(width, height);
+            Graphics graphic = Graphics.FromImage(image);
+            graphic.Clear(Color.Transparent); // 濉厖閫忔槑鑹�
+
+            // 鐢� R閫氶亾琛ㄧず锛屾祦鍚戜负褰掍竴鍖栫殑浜岀淮鍚戦噺锛坸,y锛夛紝G閫氶亾琛ㄧず涓� x *255 , B閫氶亾琛ㄧず涓� y * 255
+            for (int x = 0; x < width; x++)
+            {
+                for (int y = 0; y < height; y++)
+                {
+                    int offset = x + y * width;
+                    float fx = GetFloatValue(vxBuffer[offset]);
+                    float fy = GetFloatValue(vyBuffer[offset]);
+
+                    double dv = GetXyValue(fx, fy);
+                    double dx = float.IsNaN(fx) ? 0 : fx * 0.5 + 0.5;
+                    double dy = float.IsNaN(fy) ? 0 : fy * 0.5 + 0.5;
+
+                    int r = Convert.ToInt32(dv * 255);
+                    if (r > 255) r = 255;
+                    int g = Convert.ToInt32(dx * 255);
+                    int b = Convert.ToInt32(dy * 255);
+
+                    Color color = Color.FromArgb(127, r, g, b);
+                    image.SetPixel(x, y, color);
+                }
+            }
+            image.Save(png, System.Drawing.Imaging.ImageFormat.Png);
+        }
+
+        /// <summary>
         /// 鑾峰彇Float鍊�
         /// </summary>
         private static float GetFloatValue(float val)

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