From 1f22a86346c18ccb29a4a712c4acb05c013b33d4 Mon Sep 17 00:00:00 2001 From: 13693261870 <252740454@qq.com> Date: 星期一, 22 七月 2024 10:50:57 +0800 Subject: [PATCH] 修改高程和水面的计算方法 --- SimuTools/Tools/Handle.cs | 21 +++++++-------------- 1 files changed, 7 insertions(+), 14 deletions(-) diff --git a/SimuTools/Tools/Handle.cs b/SimuTools/Tools/Handle.cs index 74796fc..6882a03 100644 --- a/SimuTools/Tools/Handle.cs +++ b/SimuTools/Tools/Handle.cs @@ -36,8 +36,8 @@ if (!Directory.Exists(temp)) Directory.CreateDirectory(temp); CopeTerrain(terrainFile, outPath, layer); - //CopeWater(waterPath, outPath, layer); - CopeFlow(flowPath, outPath, layer); + CopeWater(waterPath, outPath, layer); + //CopeFlow(flowPath, outPath, layer); CopeLayerJson(outPath, layer); if (Directory.Exists(temp)) Directory.Delete(temp, true); @@ -56,7 +56,7 @@ if (null == ds || 0 == ds.RasterCount || null == ds.GetSpatialRef()) return; SetTerrainInfo(ds, layer); - //CreateTerrainPng(ds, layer, outPath); + CreateTerrainPng(ds, layer, outPath); } finally { @@ -200,22 +200,16 @@ Graphics graphic = Graphics.FromImage(image); graphic.Clear(Color.Transparent); // 濉厖閫忔槑鑹� - //double perHeight = (layer.extension.maxHeight - layer.extension.minHeight) * 100 / 65536; - //int val = Convert.ToInt32(buffer[x * y]* 100); //Convert.ToInt32((buffer[x * y] - layer.extension.minHeight) * 100); - //int val = Convert.ToInt32((buffer[x * y] - layer.extension.minHeight) * 100 / perHeight); - + double perHeight = (layer.extension.maxHeight - layer.extension.minHeight) * 100 / 65536; for (int x = 0; x < width; x++) { for (int y = 0; y < height; y++) { int offset = x + y * width; - if (float.IsNaN(buffer[offset]) || buffer[offset] < -999) - { - //image.SetPixel(x, y, Color.Transparent); - continue; - } + if (float.IsNaN(buffer[offset]) || buffer[offset] < -999) continue; - int val = Convert.ToInt32(buffer[offset] * 100); + //int val = Convert.ToInt32(buffer[offset] * 100); + int val = Convert.ToInt32((buffer[offset] - layer.extension.minHeight) * 100 / perHeight); int r = val / 65536; int g = (val - r * 65536) / 256; int b = val % 256; @@ -224,7 +218,6 @@ image.SetPixel(x, y, color); } } - image.Save(png, System.Drawing.Imaging.ImageFormat.Png); } finally -- Gitblit v1.9.3