| | |
| | | <template> |
| | | <div class="mouseBox" @setMouseMove="setMouseMove"> |
| | | <div |
| | | class="mouseBox" |
| | | @setMouseMove="setMouseMove" |
| | | > |
| | | <div |
| | | class="earthImage" |
| | | :class="{ active: gridIsshow }" |
| | |
| | | <div class="earthLable">{{ longitude }}</div> |
| | | <div class="earthLable">纬度 :</div> |
| | | <div class="earthLable">{{ latitude }}</div> |
| | | <div class="earthLable">视角高度 :</div> |
| | | <div class="earthLable">{{ alt }} </div> |
| | | <div class="earthLable">千米</div> |
| | | <div class="earthLable">分辨率 :</div> |
| | | <div class="earthLable">{{ rate }}</div> |
| | | <div class="earthLable">m/px</div> |
| | |
| | | const longitude = ref("0.00"); |
| | | const latitude = ref("0.00"); |
| | | const rate = ref("0.00"); |
| | | const alt = ref("0.00"); |
| | | const alheight = ref("0.00"); |
| | | |
| | | let entitiesObj = reactive({ |
| | | lonLine: [], |
| | | latLine: [], |
| | |
| | | latitude.value = SmartEarth.Cesium.Math.toDegrees( |
| | | cartographic.latitude |
| | | ).toFixed(6); |
| | | |
| | | let scene = window.Viewer.scene; |
| | | // 获取画布的大小 |
| | | var width = scene.canvas.clientWidth; |
| | |
| | | var right = scene.camera.getPickRay( |
| | | new SmartEarth.Cesium.Cartesian2((1 + width / 2) | 0, (height - 1) / 2) |
| | | ); |
| | | |
| | | var globe = scene.globe; |
| | | var leftPosition = globe.pick(left, scene); |
| | | var rightPosition = globe.pick(right, scene); |
| | | |
| | | if (!Cesium.defined(leftPosition) || !Cesium.defined(rightPosition)) { |
| | | return; |
| | | } |
| | | |
| | | var leftCartographic = |
| | | globe.ellipsoid.cartesianToCartographic(leftPosition); |
| | | var rightCartographic = |
| | |
| | | rate.value = geodesic.surfaceDistance.toFixed(6); //分辨率 |
| | | } |
| | | }, SmartEarth.Cesium.ScreenSpaceEventType.MOUSE_MOVE); |
| | | |
| | | Viewer.camera.changed.addEventListener(() => { |
| | | // 视高 km |
| | | let camera_alt = (Viewer.camera.positionCartographic.height / 1000).toFixed( |
| | | 2 |
| | | ); |
| | | alt.value = camera_alt; |
| | | // // 方位角 |
| | | // let heading = Cesium.Math.toDegrees(viewer.camera.heading).toFixed(2); |
| | | // // 俯仰角 |
| | | // let pitch = Cesium.Math.toDegrees(viewer.camera.pitch).toFixed(2); |
| | | // // 翻滚角 |
| | | // let roll = Cesium.Math.toDegrees(viewer.camera.roll).toFixed(2); |
| | | // // 级别 |
| | | // let level = 0; |
| | | // let tileRender = viewer.scene._globe._surface._tilesToRender; |
| | | // if (tileRender && tileRender.length > 0) { |
| | | // level = viewer.scene._globe._surface._tilesToRender[0]._level; |
| | | // } |
| | | }); |
| | | }; |
| | | const gridSwitch = () => { |
| | | gridIsshow.value = !gridIsshow.value; |
| | |
| | | |
| | | left: 128px; |
| | | bottom: 20px; |
| | | width: 596px; |
| | | |
| | | position: absolute; |
| | | z-index: 30; |
| | | padding-left: 10px; |
| | | padding-right: 20px; |
| | | display: flex; |
| | | align-items: center; |
| | | .earthImage { |