CountFiles/CountFiles.csproj | ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史 | |
CountFiles/FrmMain.Designer.cs | ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史 | |
CountFiles/FrmMain.cs | ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史 | |
CountFiles/FrmMain.resx | ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史 | |
CountFiles/Program.cs | ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史 | |
CountFiles/Properties/AssemblyInfo.cs | ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史 | |
CountFiles/Properties/Resources.Designer.cs | ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史 | |
CountFiles/Properties/Resources.resx | ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史 | |
CountFiles/Properties/Settings.Designer.cs | ●●●●● 补丁 | 查看 | 原始文档 | blame | 历史 | |
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CountFiles/CountFiles.csproj
¶Ô±ÈÐÂÎļþ @@ -0,0 +1,122 @@ <?xml version="1.0" encoding="utf-8"?> <Project ToolsVersion="4.0" DefaultTargets="Build" xmlns="http://schemas.microsoft.com/developer/msbuild/2003"> <Import Project="$(MSBuildExtensionsPath)\$(MSBuildToolsVersion)\Microsoft.Common.props" Condition="Exists('$(MSBuildExtensionsPath)\$(MSBuildToolsVersion)\Microsoft.Common.props')" /> <PropertyGroup> <Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration> <Platform Condition=" '$(Platform)' == '' ">AnyCPU</Platform> <ProjectGuid>{E22A592A-A8B5-457C-8CC3-8BEEDD89BC83}</ProjectGuid> <OutputType>WinExe</OutputType> <AppDesignerFolder>Properties</AppDesignerFolder> <RootNamespace>CountFiles</RootNamespace> <AssemblyName>CountFiles</AssemblyName> <TargetFrameworkVersion>v4.0</TargetFrameworkVersion> <FileAlignment>512</FileAlignment> <PublishUrl>åå¸\</PublishUrl> <Install>true</Install> <InstallFrom>Disk</InstallFrom> <UpdateEnabled>false</UpdateEnabled> <UpdateMode>Foreground</UpdateMode> <UpdateInterval>7</UpdateInterval> <UpdateIntervalUnits>Days</UpdateIntervalUnits> <UpdatePeriodically>false</UpdatePeriodically> <UpdateRequired>false</UpdateRequired> <MapFileExtensions>true</MapFileExtensions> <ApplicationRevision>0</ApplicationRevision> <ApplicationVersion>1.0.0.%2a</ApplicationVersion> <IsWebBootstrapper>false</IsWebBootstrapper> <UseApplicationTrust>false</UseApplicationTrust> <BootstrapperEnabled>true</BootstrapperEnabled> </PropertyGroup> <PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Debug|AnyCPU' "> <PlatformTarget>AnyCPU</PlatformTarget> <DebugSymbols>true</DebugSymbols> <DebugType>full</DebugType> <Optimize>false</Optimize> <OutputPath>bin\Debug\</OutputPath> <DefineConstants>DEBUG;TRACE</DefineConstants> <ErrorReport>prompt</ErrorReport> <WarningLevel>4</WarningLevel> </PropertyGroup> <PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Release|AnyCPU' "> <PlatformTarget>AnyCPU</PlatformTarget> <DebugType>pdbonly</DebugType> <Optimize>true</Optimize> <OutputPath>bin\Release\</OutputPath> <DefineConstants>TRACE</DefineConstants> <ErrorReport>prompt</ErrorReport> <WarningLevel>4</WarningLevel> </PropertyGroup> <ItemGroup> <Reference Include="System" /> <Reference Include="System.Core" /> <Reference Include="System.Xml.Linq" /> <Reference Include="System.Data.DataSetExtensions" /> <Reference Include="Microsoft.CSharp" /> <Reference Include="System.Data" /> <Reference Include="System.Deployment" /> <Reference Include="System.Drawing" /> <Reference Include="System.Windows.Forms" /> <Reference Include="System.Xml" /> </ItemGroup> <ItemGroup> <Compile Include="FrmMain.cs"> <SubType>Form</SubType> </Compile> <Compile Include="FrmMain.Designer.cs"> <DependentUpon>FrmMain.cs</DependentUpon> </Compile> <Compile Include="Program.cs" /> <Compile Include="Properties\AssemblyInfo.cs" /> <EmbeddedResource Include="FrmMain.resx"> <DependentUpon>FrmMain.cs</DependentUpon> </EmbeddedResource> <EmbeddedResource Include="Properties\Resources.resx"> <Generator>ResXFileCodeGenerator</Generator> <LastGenOutput>Resources.Designer.cs</LastGenOutput> <SubType>Designer</SubType> </EmbeddedResource> <Compile Include="Properties\Resources.Designer.cs"> <AutoGen>True</AutoGen> <DependentUpon>Resources.resx</DependentUpon> </Compile> <None Include="Properties\Settings.settings"> <Generator>SettingsSingleFileGenerator</Generator> <LastGenOutput>Settings.Designer.cs</LastGenOutput> </None> <Compile Include="Properties\Settings.Designer.cs"> <AutoGen>True</AutoGen> <DependentUpon>Settings.settings</DependentUpon> <DesignTimeSharedInput>True</DesignTimeSharedInput> </Compile> </ItemGroup> <ItemGroup> <BootstrapperPackage Include=".NETFramework,Version=v4.0"> <Visible>False</Visible> <ProductName>Microsoft .NET Framework 4 %28x86 å x64%29</ProductName> <Install>true</Install> </BootstrapperPackage> <BootstrapperPackage Include="Microsoft.Net.Client.3.5"> <Visible>False</Visible> <ProductName>.NET Framework 3.5 SP1 Client Profile</ProductName> <Install>false</Install> </BootstrapperPackage> <BootstrapperPackage Include="Microsoft.Net.Framework.3.5.SP1"> <Visible>False</Visible> <ProductName>.NET Framework 3.5 SP1</ProductName> <Install>false</Install> </BootstrapperPackage> <BootstrapperPackage Include="Microsoft.Windows.Installer.4.5"> <Visible>False</Visible> <ProductName>Windows Installer 4.5</ProductName> <Install>true</Install> </BootstrapperPackage> </ItemGroup> <Import Project="$(MSBuildToolsPath)\Microsoft.CSharp.targets" /> <!-- To modify your build process, add your task inside one of the targets below and uncomment it. Other similar extension points exist, see Microsoft.Common.targets. <Target Name="BeforeBuild"> </Target> <Target Name="AfterBuild"> </Target> --> </Project> CountFiles/FrmMain.Designer.cs
¶Ô±ÈÐÂÎļþ @@ -0,0 +1,74 @@ namespace CountFiles { partial class FrmMain { /// <summary> /// å¿ éç设计å¨åéã /// </summary> private System.ComponentModel.IContainer components = null; /// <summary> /// æ¸ çæææ£å¨ä½¿ç¨çèµæºã /// </summary> /// <param name="disposing">妿åºéæ¾æç®¡èµæºï¼ä¸º trueï¼å¦å为 falseã</param> protected override void Dispose(bool disposing) { if (disposing && (components != null)) { components.Dispose(); } base.Dispose(disposing); } #region Windows çªä½è®¾è®¡å¨çæç代ç /// <summary> /// è®¾è®¡å¨æ¯ææéçæ¹æ³ - ä¸è¦ /// 使ç¨ä»£ç ç¼è¾å¨ä¿®æ¹æ¤æ¹æ³çå 容ã /// </summary> private void InitializeComponent() { this.txtPath = new System.Windows.Forms.TextBox(); this.btnCount = new System.Windows.Forms.Button(); this.SuspendLayout(); // // txtPath // this.txtPath.Location = new System.Drawing.Point(13, 24); this.txtPath.Name = "txtPath"; this.txtPath.Size = new System.Drawing.Size(597, 21); this.txtPath.TabIndex = 0; this.txtPath.Text = "C:\\360\\"; // // btnCount // this.btnCount.Location = new System.Drawing.Point(616, 24); this.btnCount.Name = "btnCount"; this.btnCount.Size = new System.Drawing.Size(105, 23); this.btnCount.TabIndex = 1; this.btnCount.Text = "ç» è®¡ æ ä»¶ æ°"; this.btnCount.UseVisualStyleBackColor = true; this.btnCount.Click += new System.EventHandler(this.btnCount_Click); // // FrmMain // this.AutoScaleDimensions = new System.Drawing.SizeF(6F, 12F); this.AutoScaleMode = System.Windows.Forms.AutoScaleMode.Font; this.ClientSize = new System.Drawing.Size(740, 64); this.Controls.Add(this.btnCount); this.Controls.Add(this.txtPath); this.Name = "FrmMain"; this.StartPosition = System.Windows.Forms.FormStartPosition.CenterScreen; this.Text = "ç»è®¡ç®å½ä¸çæä»¶æ°"; this.ResumeLayout(false); this.PerformLayout(); } #endregion private System.Windows.Forms.TextBox txtPath; private System.Windows.Forms.Button btnCount; } } CountFiles/FrmMain.cs
¶Ô±ÈÐÂÎļþ @@ -0,0 +1,95 @@ using System; using System.Collections.Generic; using System.ComponentModel; using System.Data; using System.Diagnostics; using System.Drawing; using System.IO; using System.Linq; using System.Text; using System.Windows.Forms; namespace CountFiles { public partial class FrmMain : Form { public FrmMain() { InitializeComponent(); } private void btnCount_Click(object sender, EventArgs e) { try { string path = this.txtPath.Text.Trim(); if (string.IsNullOrEmpty(path)) { MessageBox.Show("è¯·éæ©ä¸ä¸ªç®å½ï¼"); this.txtPath.Focus(); } if (!Directory.Exists(path)) { MessageBox.Show("ä½ éæ©çç®å½ä¸åå¨ï¼"); this.txtPath.Focus(); } string[] files = Directory.GetFiles(path, "*", SearchOption.AllDirectories); List<string> list = new List<string>(); foreach (string file in files) { //sizes += new FileInfo(file).Length; FileInfo fi = new FileInfo(file); list.Add(file + "ï¼" + FormatBytes(fi.Length)); } string rs = Path.Combine(path, "ç»è®¡ç»æ.txt"); File.WriteAllLines(rs, list.ToArray()); MessageBox.Show("计ç®å®æï¼"); OpenFolder(path); } catch (Exception ex) { MessageBox.Show(ex.Message, "åºé"); } } public static string FormatBytes(long bytes) { string[] Suffix = { "Byte", "KB", "MB", "GB", "TB" }; int i = 0; double dblSByte = bytes; if (bytes > 1024) for (i = 0; (bytes / 1024) > 0; i++, bytes /= 1024) dblSByte = bytes / 1024.0; return String.Format("{0:0.##} {1}", dblSByte, Suffix[i]); } private static void OpenFolder(string folderPath) { if (string.IsNullOrEmpty(folderPath)) return; Process process = new Process(); ProcessStartInfo psi = new ProcessStartInfo("Explorer.exe"); psi.Arguments = folderPath; process.StartInfo = psi; try { process.Start(); } catch (Exception ex) { throw ex; } finally { process.Close(); } } } } CountFiles/FrmMain.resx
¶Ô±ÈÐÂÎļþ @@ -0,0 +1,120 @@ <?xml version="1.0" encoding="utf-8"?> <root> <!-- Microsoft ResX Schema Version 2.0 The primary goals of this format is to allow a simple XML format that is mostly human readable. The generation and parsing of the various data types are done through the TypeConverter classes associated with the data types. Example: ... ado.net/XML headers & schema ... <resheader name="resmimetype">text/microsoft-resx</resheader> <resheader name="version">2.0</resheader> <resheader name="reader">System.Resources.ResXResourceReader, System.Windows.Forms, ...</resheader> <resheader name="writer">System.Resources.ResXResourceWriter, System.Windows.Forms, ...</resheader> <data name="Name1"><value>this is my long string</value><comment>this is a comment</comment></data> <data name="Color1" type="System.Drawing.Color, System.Drawing">Blue</data> <data name="Bitmap1" mimetype="application/x-microsoft.net.object.binary.base64"> <value>[base64 mime encoded serialized .NET Framework object]</value> </data> <data name="Icon1" type="System.Drawing.Icon, System.Drawing" mimetype="application/x-microsoft.net.object.bytearray.base64"> <value>[base64 mime encoded string representing a byte array form of the .NET Framework object]</value> <comment>This is a comment</comment> </data> There are any number of "resheader" rows that contain simple name/value pairs. Each data row contains a name, and value. The row also contains a type or mimetype. Type corresponds to a .NET class that support text/value conversion through the TypeConverter architecture. Classes that don't support this are serialized and stored with the mimetype set. The mimetype is used for serialized objects, and tells the ResXResourceReader how to depersist the object. This is currently not extensible. For a given mimetype the value must be set accordingly: Note - application/x-microsoft.net.object.binary.base64 is the format that the ResXResourceWriter will generate, however the reader can read any of the formats listed below. mimetype: application/x-microsoft.net.object.binary.base64 value : The object must be serialized with : System.Runtime.Serialization.Formatters.Binary.BinaryFormatter : and then encoded with base64 encoding. mimetype: application/x-microsoft.net.object.soap.base64 value : The object must be serialized with : System.Runtime.Serialization.Formatters.Soap.SoapFormatter : and then encoded with base64 encoding. mimetype: application/x-microsoft.net.object.bytearray.base64 value : The object must be serialized into a byte array : using a System.ComponentModel.TypeConverter : and then encoded with base64 encoding. --> <xsd:schema id="root" xmlns="" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata"> <xsd:import namespace="http://www.w3.org/XML/1998/namespace" /> <xsd:element name="root" msdata:IsDataSet="true"> <xsd:complexType> <xsd:choice maxOccurs="unbounded"> <xsd:element name="metadata"> <xsd:complexType> <xsd:sequence> <xsd:element name="value" type="xsd:string" minOccurs="0" /> </xsd:sequence> <xsd:attribute name="name" use="required" type="xsd:string" /> <xsd:attribute name="type" type="xsd:string" /> <xsd:attribute name="mimetype" type="xsd:string" /> <xsd:attribute ref="xml:space" /> </xsd:complexType> </xsd:element> <xsd:element name="assembly"> <xsd:complexType> <xsd:attribute name="alias" type="xsd:string" /> <xsd:attribute name="name" type="xsd:string" /> </xsd:complexType> </xsd:element> <xsd:element name="data"> <xsd:complexType> <xsd:sequence> <xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" /> <xsd:element name="comment" type="xsd:string" minOccurs="0" msdata:Ordinal="2" /> </xsd:sequence> <xsd:attribute name="name" type="xsd:string" use="required" msdata:Ordinal="1" /> <xsd:attribute name="type" type="xsd:string" msdata:Ordinal="3" /> <xsd:attribute name="mimetype" type="xsd:string" msdata:Ordinal="4" /> <xsd:attribute ref="xml:space" /> </xsd:complexType> </xsd:element> <xsd:element name="resheader"> <xsd:complexType> <xsd:sequence> <xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" /> </xsd:sequence> <xsd:attribute name="name" type="xsd:string" use="required" /> </xsd:complexType> </xsd:element> </xsd:choice> </xsd:complexType> </xsd:element> </xsd:schema> <resheader name="resmimetype"> <value>text/microsoft-resx</value> </resheader> <resheader name="version"> <value>2.0</value> </resheader> <resheader name="reader"> <value>System.Resources.ResXResourceReader, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value> </resheader> <resheader name="writer"> <value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value> </resheader> </root> CountFiles/Program.cs
¶Ô±ÈÐÂÎļþ @@ -0,0 +1,21 @@ using System; using System.Collections.Generic; using System.Linq; using System.Windows.Forms; namespace CountFiles { static class Program { /// <summary> /// åºç¨ç¨åºçä¸»å ¥å£ç¹ã /// </summary> [STAThread] static void Main() { Application.EnableVisualStyles(); Application.SetCompatibleTextRenderingDefault(false); Application.Run(new FrmMain()); } } } CountFiles/Properties/AssemblyInfo.cs
¶Ô±ÈÐÂÎļþ @@ -0,0 +1,36 @@ using System.Reflection; using System.Runtime.CompilerServices; using System.Runtime.InteropServices; // æå ³ç¨åºéç常è§ä¿¡æ¯éè¿ä»¥ä¸ // ç¹æ§éæ§å¶ãæ´æ¹è¿äºç¹æ§å¼å¯ä¿®æ¹ // ä¸ç¨åºéå ³èçä¿¡æ¯ã [assembly: AssemblyTitle("CountFiles")] [assembly: AssemblyDescription("")] [assembly: AssemblyConfiguration("")] [assembly: AssemblyCompany("HP Inc.")] [assembly: AssemblyProduct("CountFiles")] [assembly: AssemblyCopyright("Copyright © HP Inc. 2023")] [assembly: AssemblyTrademark("")] [assembly: AssemblyCulture("")] // å° ComVisible 设置为 false 使æ¤ç¨åºéä¸çç±»å // 对 COM ç»ä»¶ä¸å¯è§ã妿éè¦ä» COM è®¿é®æ¤ç¨åºéä¸çç±»åï¼ // åå°è¯¥ç±»åä¸ç ComVisible ç¹æ§è®¾ç½®ä¸º trueã [assembly: ComVisible(false)] // 妿æ¤é¡¹ç®å COM å ¬å¼ï¼åä¸å GUID ç¨äºç±»ååºç ID [assembly: Guid("df411961-404f-448e-bdfa-f66116667ebc")] // ç¨åºéççæ¬ä¿¡æ¯ç±ä¸é¢å个å¼ç»æ: // // ä¸»çæ¬ // æ¬¡çæ¬ // çæå· // ä¿®è®¢å· // // å¯ä»¥æå®ææè¿äºå¼ï¼ä¹å¯ä»¥ä½¿ç¨âçæå·âåâ修订å·âçé»è®¤å¼ï¼ // æ¹æ³æ¯æå¦ä¸æç¤ºä½¿ç¨â*â: // [assembly: AssemblyVersion("1.0.*")] [assembly: AssemblyVersion("1.0.0.0")] [assembly: AssemblyFileVersion("1.0.0.0")] CountFiles/Properties/Resources.Designer.cs
¶Ô±ÈÐÂÎļþ @@ -0,0 +1,71 @@ //------------------------------------------------------------------------------ // <auto-generated> // æ¤ä»£ç ç±å·¥å ·çæã // è¿è¡æ¶çæ¬: 4.0.30319.42000 // // å¯¹æ¤æä»¶çæ´æ¹å¯è½ä¼å¯¼è´ä¸æ£ç¡®çè¡ä¸ºï¼å¹¶ä¸å¦æ // éæ°çæä»£ç ï¼è¿äºæ´æ¹å°ä¸¢å¤±ã // </auto-generated> //------------------------------------------------------------------------------ namespace CountFiles.Properties { /// <summary> /// ä¸ä¸ªå¼ºç±»åçèµæºç±»ï¼ç¨äºæ¥æ¾æ¬å°åçå符串çã /// </summary> // æ¤ç±»æ¯ç± StronglyTypedResourceBuilder // ç±»éè¿ç±»ä¼¼äº ResGen æ Visual Studio çå·¥å ·èªå¨çæçã // è¥è¦æ·»å æç§»é¤æåï¼è¯·ç¼è¾ .ResX æä»¶ï¼ç¶åéæ°è¿è¡ ResGen // (以 /str ä½ä¸ºå½ä»¤é项)ï¼æéæ°çæ VS 项ç®ã [global::System.CodeDom.Compiler.GeneratedCodeAttribute("System.Resources.Tools.StronglyTypedResourceBuilder", "4.0.0.0")] [global::System.Diagnostics.DebuggerNonUserCodeAttribute()] [global::System.Runtime.CompilerServices.CompilerGeneratedAttribute()] internal class Resources { private static global::System.Resources.ResourceManager resourceMan; private static global::System.Globalization.CultureInfo resourceCulture; [global::System.Diagnostics.CodeAnalysis.SuppressMessageAttribute("Microsoft.Performance", "CA1811:AvoidUncalledPrivateCode")] internal Resources() { } /// <summary> /// è¿åæ¤ç±»ä½¿ç¨çãç¼åç ResourceManager å®ä¾ã /// </summary> [global::System.ComponentModel.EditorBrowsableAttribute(global::System.ComponentModel.EditorBrowsableState.Advanced)] internal static global::System.Resources.ResourceManager ResourceManager { get { if ((resourceMan == null)) { global::System.Resources.ResourceManager temp = new global::System.Resources.ResourceManager("CountFiles.Properties.Resources", typeof(Resources).Assembly); resourceMan = temp; } return resourceMan; } } /// <summary> /// 为ææèµæºæ¥æ¾éåå½å线ç¨ç CurrentUICulture 屿§ï¼ /// æ¹æ³æ¯ä½¿ç¨æ¤å¼ºç±»åèµæºç±»ã /// </summary> [global::System.ComponentModel.EditorBrowsableAttribute(global::System.ComponentModel.EditorBrowsableState.Advanced)] internal static global::System.Globalization.CultureInfo Culture { get { return resourceCulture; } set { resourceCulture = value; } } } } CountFiles/Properties/Resources.resx
¶Ô±ÈÐÂÎļþ @@ -0,0 +1,117 @@ <?xml version="1.0" encoding="utf-8"?> <root> <!-- Microsoft ResX Schema Version 2.0 The primary goals of this format is to allow a simple XML format that is mostly human readable. The generation and parsing of the various data types are done through the TypeConverter classes associated with the data types. Example: ... ado.net/XML headers & schema ... <resheader name="resmimetype">text/microsoft-resx</resheader> <resheader name="version">2.0</resheader> <resheader name="reader">System.Resources.ResXResourceReader, System.Windows.Forms, ...</resheader> <resheader name="writer">System.Resources.ResXResourceWriter, System.Windows.Forms, ...</resheader> <data name="Name1"><value>this is my long string</value><comment>this is a comment</comment></data> <data name="Color1" type="System.Drawing.Color, System.Drawing">Blue</data> <data name="Bitmap1" mimetype="application/x-microsoft.net.object.binary.base64"> <value>[base64 mime encoded serialized .NET Framework object]</value> </data> <data name="Icon1" type="System.Drawing.Icon, System.Drawing" mimetype="application/x-microsoft.net.object.bytearray.base64"> <value>[base64 mime encoded string representing a byte array form of the .NET Framework object]</value> <comment>This is a comment</comment> </data> There are any number of "resheader" rows that contain simple name/value pairs. Each data row contains a name, and value. The row also contains a type or mimetype. Type corresponds to a .NET class that support text/value conversion through the TypeConverter architecture. Classes that don't support this are serialized and stored with the mimetype set. The mimetype is used for serialized objects, and tells the ResXResourceReader how to depersist the object. This is currently not extensible. For a given mimetype the value must be set accordingly: Note - application/x-microsoft.net.object.binary.base64 is the format that the ResXResourceWriter will generate, however the reader can read any of the formats listed below. mimetype: application/x-microsoft.net.object.binary.base64 value : The object must be serialized with : System.Serialization.Formatters.Binary.BinaryFormatter : and then encoded with base64 encoding. mimetype: application/x-microsoft.net.object.soap.base64 value : The object must be serialized with : System.Runtime.Serialization.Formatters.Soap.SoapFormatter : and then encoded with base64 encoding. mimetype: application/x-microsoft.net.object.bytearray.base64 value : The object must be serialized into a byte array : using a System.ComponentModel.TypeConverter : and then encoded with base64 encoding. --> <xsd:schema id="root" xmlns="" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata"> <xsd:element name="root" msdata:IsDataSet="true"> <xsd:complexType> <xsd:choice maxOccurs="unbounded"> <xsd:element name="metadata"> <xsd:complexType> <xsd:sequence> <xsd:element name="value" type="xsd:string" minOccurs="0" /> </xsd:sequence> <xsd:attribute name="name" type="xsd:string" /> <xsd:attribute name="type" type="xsd:string" /> <xsd:attribute name="mimetype" type="xsd:string" /> </xsd:complexType> </xsd:element> <xsd:element name="assembly"> <xsd:complexType> <xsd:attribute name="alias" type="xsd:string" /> <xsd:attribute name="name" type="xsd:string" /> </xsd:complexType> </xsd:element> <xsd:element name="data"> <xsd:complexType> <xsd:sequence> <xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" /> <xsd:element name="comment" type="xsd:string" minOccurs="0" msdata:Ordinal="2" /> </xsd:sequence> <xsd:attribute name="name" type="xsd:string" msdata:Ordinal="1" /> <xsd:attribute name="type" type="xsd:string" msdata:Ordinal="3" /> <xsd:attribute name="mimetype" type="xsd:string" msdata:Ordinal="4" /> </xsd:complexType> </xsd:element> <xsd:element name="resheader"> <xsd:complexType> <xsd:sequence> <xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" /> </xsd:sequence> <xsd:attribute name="name" type="xsd:string" use="required" /> </xsd:complexType> </xsd:element> </xsd:choice> </xsd:complexType> </xsd:element> </xsd:schema> <resheader name="resmimetype"> <value>text/microsoft-resx</value> </resheader> <resheader name="version"> <value>2.0</value> </resheader> <resheader name="reader"> <value>System.Resources.ResXResourceReader, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value> </resheader> <resheader name="writer"> <value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value> </resheader> </root> CountFiles/Properties/Settings.Designer.cs
¶Ô±ÈÐÂÎļþ @@ -0,0 +1,30 @@ //------------------------------------------------------------------------------ // <auto-generated> // This code was generated by a tool. // Runtime Version:4.0.30319.42000 // // Changes to this file may cause incorrect behavior and will be lost if // the code is regenerated. // </auto-generated> //------------------------------------------------------------------------------ namespace CountFiles.Properties { [global::System.Runtime.CompilerServices.CompilerGeneratedAttribute()] [global::System.CodeDom.Compiler.GeneratedCodeAttribute("Microsoft.VisualStudio.Editors.SettingsDesigner.SettingsSingleFileGenerator", "11.0.0.0")] internal sealed partial class Settings : global::System.Configuration.ApplicationSettingsBase { private static Settings defaultInstance = ((Settings)(global::System.Configuration.ApplicationSettingsBase.Synchronized(new Settings()))); public static Settings Default { get { return defaultInstance; } } } } CountFiles/Properties/Settings.settings
¶Ô±ÈÐÂÎļþ @@ -0,0 +1,7 @@ <?xml version='1.0' encoding='utf-8'?> <SettingsFile xmlns="http://schemas.microsoft.com/VisualStudio/2004/01/settings" CurrentProfile="(Default)"> <Profiles> <Profile Name="(Default)" /> </Profiles> <Settings /> </SettingsFile> ExportMap.sln
@@ -13,6 +13,8 @@ EndProject Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "MoonExp", "MoonExp\MoonExp.csproj", "{A83A9085-9C26-4940-8671-1D1B3E4453B9}" EndProject Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "CountFiles", "CountFiles\CountFiles.csproj", "{E22A592A-A8B5-457C-8CC3-8BEEDD89BC83}" EndProject Global GlobalSection(SolutionConfigurationPlatforms) = preSolution Debug|Any CPU = Debug|Any CPU @@ -93,6 +95,16 @@ {A83A9085-9C26-4940-8671-1D1B3E4453B9}.Release|Mixed Platforms.ActiveCfg = Release|Any CPU {A83A9085-9C26-4940-8671-1D1B3E4453B9}.Release|Mixed Platforms.Build.0 = Release|Any CPU {A83A9085-9C26-4940-8671-1D1B3E4453B9}.Release|x64.ActiveCfg = Release|Any CPU {E22A592A-A8B5-457C-8CC3-8BEEDD89BC83}.Debug|Any CPU.ActiveCfg = Debug|Any CPU {E22A592A-A8B5-457C-8CC3-8BEEDD89BC83}.Debug|Any CPU.Build.0 = Debug|Any CPU {E22A592A-A8B5-457C-8CC3-8BEEDD89BC83}.Debug|Mixed Platforms.ActiveCfg = Debug|Any CPU {E22A592A-A8B5-457C-8CC3-8BEEDD89BC83}.Debug|Mixed Platforms.Build.0 = Debug|Any CPU {E22A592A-A8B5-457C-8CC3-8BEEDD89BC83}.Debug|x64.ActiveCfg = Debug|Any CPU {E22A592A-A8B5-457C-8CC3-8BEEDD89BC83}.Release|Any CPU.ActiveCfg = Release|Any CPU {E22A592A-A8B5-457C-8CC3-8BEEDD89BC83}.Release|Any CPU.Build.0 = Release|Any CPU {E22A592A-A8B5-457C-8CC3-8BEEDD89BC83}.Release|Mixed Platforms.ActiveCfg = Release|Any CPU {E22A592A-A8B5-457C-8CC3-8BEEDD89BC83}.Release|Mixed Platforms.Build.0 = Release|Any CPU {E22A592A-A8B5-457C-8CC3-8BEEDD89BC83}.Release|x64.ActiveCfg = Release|Any CPU EndGlobalSection GlobalSection(SolutionProperties) = preSolution HideSolutionNode = FALSE