管道基础大数据平台系统开发-【CS】-ExportMap
13693261870
2024-07-25 9d25253a85cc4fb3aa0f4adc764626ad0e64d66a
修改算法-1
已修改1个文件
47 ■■■■ 文件已修改
SimuTools/Tools/Handle.cs 47 ●●●● 补丁 | 查看 | 原始文档 | blame | 历史
SimuTools/Tools/Handle.cs
@@ -176,7 +176,7 @@
                //double perHeight = (layer.terrain.maxHeight - layer.terrain.minHeight) * 100 / 65536;
                //double differ = layer.terrain.maxHeight - layer.terrain.minHeight;
                double differ = layer.extension.maxHeight - layer.extension.minHeight - 1, minHeight = layer.extension.minHeight - 1;
                double differ = layer.extension.maxHeight - layer.extension.minHeight, minHeight = layer.extension.minHeight;
                for (int x = 0; x < width; x++)
                {
                    for (int y = 0; y < height; y++)
@@ -186,10 +186,18 @@
                        //int val = Convert.ToInt32((buffer[offset] - layer.terrain.minHeight) * 100 / perHeight);
                        //int val = Convert.ToInt32((buffer[offset] - layer.terrain.minHeight) / differ * 255); // 65535
                        int val = Convert.ToInt32((buffer[offset] - minHeight) / differ * 255);
                        int r = 0;
                        int g = 0;
                        int b = val > 255 ? 255 : val;
                        int r = 0, g, b;
                        if (buffer[offset] - layer.extension.maxHeight > 0)
                        {
                            g = b = 255;
                        }
                        else
                        {
                            int val = Convert.ToInt32((buffer[offset] - minHeight) / differ * 65535);
                            g = val / 256;
                            b = val % 256;
                        }
                        Color color = Color.FromArgb(127, r, g, b);
                        image.SetPixel(x, y, color);
@@ -287,8 +295,8 @@
                    if (null != ds) ds.Dispose();
                }
            });
            layer.extension.minHeight = GetMinVal(layer.extension.minHeight);
            layer.extension.maxHeight = GetMaxVal(layer.extension.maxHeight + WaterHeightOffset);
            layer.extension.minHeight = GetMinVal(layer.extension.minHeight - 1);
            layer.extension.maxHeight = GetMaxVal(layer.extension.maxHeight + 1);
        }
        /// <summary>
@@ -355,19 +363,32 @@
                Graphics graphic = Graphics.FromImage(image);
                graphic.Clear(Color.Transparent); // 填充透明色
                double perHeight = (layer.extension.maxHeight - layer.extension.minHeight) * 100 / 65536;
                //double perHeight = (layer.extension.maxHeight - layer.extension.minHeight) * 100 / 65536;
                double differ = layer.extension.maxHeight - layer.extension.minHeight, minHeight = layer.extension.minHeight;
                for (int x = 0; x < width; x++)
                {
                    for (int y = 0; y < height; y++)
                    {
                        int offset = x + y * width;
                        if (float.IsNaN(buffer[offset]) || buffer[offset] < -999) continue;
                        if (float.IsNaN(buffer[offset]) || buffer[offset] < -999 || buffer[offset] < minHeight) continue;
                        //int val = Convert.ToInt32(buffer[offset] * 100);
                        int val = Convert.ToInt32((buffer[offset] - layer.extension.minHeight + WaterHeightOffset) * 100 / perHeight);
                        int r = val / 65536;
                        int g = (val - r * 65536) / 256;
                        int b = val % 256;
                        //int val = Convert.ToInt32((buffer[offset] - layer.extension.minHeight + WaterHeightOffset) * 100 / perHeight);
                        //int r = val / 65536;
                        //int g = (val - r * 65536) / 256;
                        //int b = val % 256;
                        int r = 0, g, b;
                        if (buffer[offset] - layer.extension.maxHeight > 0)
                        {
                            g = b = 255;
                        }
                        else
                        {
                            int val = Convert.ToInt32((buffer[offset] - minHeight) / differ * 65535);
                            g = val / 256;
                            b = val % 256;
                        }
                        Color color = Color.FromArgb(127, r, g, b);
                        image.SetPixel(x, y, color);