| | |
| | | { |
| | | public static readonly int MAX = 256 * 256; |
| | | |
| | | public static readonly string GdalPath = ConfigurationManager.AppSettings["gdalPath"]; |
| | | public static readonly double WaterHeightOffset = 1.0; |
| | | |
| | | public static readonly string BaseDir = AppDomain.CurrentDomain.BaseDirectory; |
| | | |
| | | public static readonly string GdalPath = ConfigurationManager.AppSettings["gdalPath"]; |
| | | |
| | | /// <summary> |
| | | /// 运行 |
| | |
| | | |
| | | CopeTerrain(terrainFile, outPath, layer); |
| | | CopeWater(waterPath, outPath, layer); |
| | | CopeFlow(flowPath, outPath, layer); |
| | | //CopeFlow(flowPath, outPath, layer); |
| | | CopeLayerJson(outPath, layer); |
| | | |
| | | if (Directory.Exists(temp)) Directory.Delete(temp, true); |
| | |
| | | if (null == ds || 0 == ds.RasterCount || null == ds.GetSpatialRef()) return; |
| | | |
| | | SetTerrainInfo(ds, layer); |
| | | //CreateTerrainPng(ds, layer, outPath); |
| | | CreateTerrainPng(ds, layer, outPath); |
| | | } |
| | | finally |
| | | { |
| | |
| | | { |
| | | Geometry minPoint = GdalHelper.GetMinPoint(ds); |
| | | Geometry maxPoint = GdalHelper.GetMaxPoint(ds); |
| | | layer.extension = new Extension(minPoint.GetX(0), minPoint.GetY(0), maxPoint.GetX(0), maxPoint.GetY(0)); |
| | | layer.extension = new Extension(minPoint.GetX(0), minPoint.GetY(0), maxPoint.GetX(0), maxPoint.GetY(0), double.MaxValue, double.MinValue); |
| | | |
| | | OSGeo.GDAL.Band band = ds.GetRasterBand(1); |
| | | Band band = ds.GetRasterBand(1); |
| | | double[] mm = new double[2]; |
| | | band.ComputeRasterMinMax(mm, 0); |
| | | layer.extension.SetHeight(mm[0], mm[1]); |
| | | layer.terrain.SetHeight(GetMinVal(mm[0]), GetMaxVal(mm[1])); |
| | | } |
| | | |
| | | /// <summary> |
| | | /// 获取最小值 |
| | | /// </summary> |
| | | private static double GetMinVal(double val) |
| | | { |
| | | return Convert.ToInt32(Math.Floor(val * 1000)) / 1000.0; |
| | | } |
| | | |
| | | /// <summary> |
| | | /// 获取最大值 |
| | | /// </summary> |
| | | private static double GetMaxVal(double val) |
| | | { |
| | | return Convert.ToInt32(Math.Ceiling(val * 1000)) / 1000.0; |
| | | } |
| | | |
| | | /// <summary> |
| | |
| | | string tif = Path.Combine(tempPath, DateTime.Now.Ticks.ToString() + ".tif"); |
| | | //Resample(ds.GetDescription(), tif, sizes[0], sizes[1]); |
| | | Resample(ds, tif, sizes[0], sizes[1]); |
| | | if (!File.Exists(tif)) |
| | | { |
| | | continue; |
| | | } |
| | | if (!File.Exists(tif)) continue; |
| | | |
| | | string png = Path.Combine(terrainPath, sizes[0] + "_" + sizes[1] + ".png"); |
| | | Tif2Png(layer, tif, png, sizes[0], sizes[1]); |
| | | Terrain2Png(layer, tif, png, sizes[0], sizes[1]); |
| | | } |
| | | } |
| | | |
| | |
| | | } |
| | | |
| | | /// <summary> |
| | | /// Tif值转存至Png |
| | | /// 地形转PNG |
| | | /// </summary> |
| | | private static void Tif2Png(Domain.Layer layer, string tif, string png, int width, int height, int heightOffset = 0) |
| | | private static void Terrain2Png(Domain.Layer layer, string tif, string png, int width, int height) |
| | | { |
| | | Dataset ds = null; |
| | | try |
| | |
| | | Graphics graphic = Graphics.FromImage(image); |
| | | graphic.Clear(Color.Transparent); // 填充透明色 |
| | | |
| | | double perHeight = (layer.extension.maxHeight - layer.extension.minHeight + heightOffset) * 100 / 65536; |
| | | double perHeight = (layer.terrain.maxHeight - layer.terrain.minHeight) * 100 / 65536; |
| | | for (int x = 0; x < width; x++) |
| | | { |
| | | for (int y = 0; y < height; y++) |
| | |
| | | if (float.IsNaN(buffer[offset]) || buffer[offset] < -999) continue; |
| | | |
| | | //int val = Convert.ToInt32(buffer[offset] * 100); |
| | | int val = Convert.ToInt32((buffer[offset] - layer.extension.minHeight + heightOffset) * 100 / perHeight); |
| | | int val = Convert.ToInt32((buffer[offset] - layer.terrain.minHeight) * 100 / perHeight); |
| | | int r = val / 65536; |
| | | int g = (val - r * 65536) / 256; |
| | | int b = val % 256; |
| | |
| | | if (null == files || files.Count == 0) return; |
| | | |
| | | SetWaterData(layer, files); |
| | | SetWaterHeight(layer, files); |
| | | if (files.Count != layer.waters.data.Count) return; |
| | | |
| | | //ProcessWaters(files, outPath, layer); |
| | | } |
| | | |
| | | /// <summary> |
| | | /// 处理水面数据 |
| | | /// </summary> |
| | | private static void ProcessWaters(List<string> files, string outPath, Domain.Layer layer) |
| | | { |
| | | /*for (int i = 0, c = files.Count; i < c; i++) |
| | | { |
| | | Dataset ds = null; |
| | | try |
| | | { |
| | | ds = Gdal.Open(files[i], Access.GA_ReadOnly); |
| | | if (null == ds || 0 == ds.RasterCount || null == ds.GetSpatialRef()) continue; |
| | | |
| | | CreateWaterPng(ds, layer, outPath, layer.waters.data[i]); |
| | | } |
| | | finally |
| | | { |
| | | if (null != ds) ds.Dispose(); |
| | | } |
| | | }*/ |
| | | Parallel.For(0, files.Count, i => |
| | | { |
| | | Dataset ds = null; |
| | | try |
| | | { |
| | | ds = Gdal.Open(files[i], Access.GA_ReadOnly); |
| | | if (null == ds || 0 == ds.RasterCount || null == ds.GetSpatialRef()) return; |
| | | |
| | | CreateWaterPng(ds, layer, outPath, layer.waters.data[i]); |
| | | } |
| | | finally |
| | | { |
| | | if (null != ds) ds.Dispose(); |
| | | } |
| | | }); |
| | | } |
| | | |
| | | /// <summary> |
| | | /// 创建水面PNG |
| | | /// </summary> |
| | | private static void CreateWaterPng(Dataset ds, Domain.Layer layer, string outPath, long ticks) |
| | | { |
| | | string tempPath = Path.Combine(outPath, "temp"); |
| | | if (!Directory.Exists(tempPath)) Directory.CreateDirectory(tempPath); |
| | | string waterPath = Path.Combine(outPath, "waters", ticks.ToString()); |
| | | if (!Directory.Exists(waterPath)) Directory.CreateDirectory(waterPath); |
| | | |
| | | foreach (int[] sizes in layer.terrain.size) |
| | | { |
| | | string fileName = Path.GetFileNameWithoutExtension(ds.GetDescription()) + "_" + sizes[0] + "_" + sizes[1]; |
| | | string tif = Path.Combine(tempPath, fileName + ".tif"); |
| | | Resample(ds.GetDescription(), tif, sizes[0], sizes[1]); |
| | | if (!File.Exists(tif)) |
| | | { |
| | | continue; |
| | | } |
| | | |
| | | string png = Path.Combine(waterPath, sizes[0] + "_" + sizes[1] + ".png"); |
| | | Tif2Png(layer, tif, png, sizes[0], sizes[1], 1); |
| | | } |
| | | ProcessWaters(files, outPath, layer); |
| | | } |
| | | |
| | | /// <summary> |
| | |
| | | layer.waters.data.Add((d.Ticks - startTicks) / 10000); |
| | | } |
| | | } |
| | | |
| | | /// <summary> |
| | | /// 设置水面高度 |
| | | /// </summary> |
| | | private static void SetWaterHeight(Domain.Layer layer, List<string> files) |
| | | { |
| | | Parallel.For(0, files.Count, i => |
| | | { |
| | | Dataset ds = null; |
| | | try |
| | | { |
| | | ds = Gdal.Open(files[i], Access.GA_ReadOnly); |
| | | if (null == ds || 0 == ds.RasterCount || null == ds.GetSpatialRef()) return; |
| | | |
| | | double[] mm = new double[2]; |
| | | ds.GetRasterBand(1).ComputeRasterMinMax(mm, 0); |
| | | layer.extension.SetHeight(mm[0], mm[1]); |
| | | } |
| | | finally |
| | | { |
| | | if (null != ds) ds.Dispose(); |
| | | } |
| | | }); |
| | | layer.extension.minHeight = GetMinVal(layer.extension.minHeight); |
| | | layer.extension.maxHeight = GetMaxVal(layer.extension.maxHeight + WaterHeightOffset); |
| | | } |
| | | |
| | | /// <summary> |
| | | /// 处理水面数据 |
| | | /// </summary> |
| | | private static void ProcessWaters(List<string> files, string outPath, Domain.Layer layer) |
| | | { |
| | | Parallel.For(0, files.Count, i => |
| | | //for (int i = 0; i < files.Count; i++) |
| | | { |
| | | Dataset ds = null; |
| | | try |
| | | { |
| | | ds = Gdal.Open(files[i], Access.GA_ReadOnly); |
| | | if (null == ds || 0 == ds.RasterCount || null == ds.GetSpatialRef()) return; |
| | | |
| | | CreateWaterPng(ds, layer, outPath, layer.waters.data[i]); |
| | | } |
| | | finally |
| | | { |
| | | if (null != ds) ds.Dispose(); |
| | | } |
| | | }); |
| | | } |
| | | |
| | | /// <summary> |
| | | /// 创建水面PNG |
| | | /// </summary> |
| | | private static void CreateWaterPng(Dataset ds, Domain.Layer layer, string outPath, long ticks) |
| | | { |
| | | string tempPath = Path.Combine(outPath, "temp"); |
| | | if (!Directory.Exists(tempPath)) Directory.CreateDirectory(tempPath); |
| | | string waterPath = Path.Combine(outPath, "waters", ticks.ToString()); |
| | | if (!Directory.Exists(waterPath)) Directory.CreateDirectory(waterPath); |
| | | |
| | | foreach (int[] sizes in layer.terrain.size) |
| | | { |
| | | string fileName = Path.GetFileNameWithoutExtension(ds.GetDescription()) + "_" + sizes[0] + "_" + sizes[1]; |
| | | string tif = Path.Combine(tempPath, fileName + ".tif"); |
| | | Resample(ds.GetDescription(), tif, sizes[0], sizes[1]); |
| | | if (!File.Exists(tif)) continue; |
| | | |
| | | string png = Path.Combine(waterPath, sizes[0] + "_" + sizes[1] + ".png"); |
| | | Water2Png(layer, tif, png, sizes[0], sizes[1]); |
| | | } |
| | | } |
| | | |
| | | /// <summary> |
| | | /// 水面转PNG |
| | | /// </summary> |
| | | private static void Water2Png(Domain.Layer layer, string tif, string png, int width, int height) |
| | | { |
| | | Dataset ds = null; |
| | | try |
| | | { |
| | | ds = Gdal.Open(tif, Access.GA_ReadOnly); |
| | | if (null == ds || 0 == ds.RasterCount) return; |
| | | |
| | | OSGeo.GDAL.Band band = ds.GetRasterBand(1); |
| | | float[] buffer = new float[width * height]; |
| | | band.ReadRaster(0, 0, width, height, buffer, width, height, 0, 0); |
| | | |
| | | Bitmap image = new Bitmap(width, height); |
| | | Graphics graphic = Graphics.FromImage(image); |
| | | graphic.Clear(Color.Transparent); // 填充透明色 |
| | | |
| | | double perHeight = (layer.extension.maxHeight - layer.extension.minHeight) * 100 / 65536; |
| | | for (int x = 0; x < width; x++) |
| | | { |
| | | for (int y = 0; y < height; y++) |
| | | { |
| | | int offset = x + y * width; |
| | | if (float.IsNaN(buffer[offset]) || buffer[offset] < -999) continue; |
| | | |
| | | //int val = Convert.ToInt32(buffer[offset] * 100); |
| | | int val = Convert.ToInt32((buffer[offset] - layer.extension.minHeight + WaterHeightOffset) * 100 / perHeight); |
| | | int r = val / 65536; |
| | | int g = (val - r * 65536) / 256; |
| | | int b = val % 256; |
| | | |
| | | Color color = Color.FromArgb(127, r, g, b); |
| | | image.SetPixel(x, y, color); |
| | | } |
| | | } |
| | | image.Save(png, System.Drawing.Imaging.ImageFormat.Png); |
| | | } |
| | | finally |
| | | { |
| | | if (null != ds) ds.Dispose(); |
| | | if (File.Exists(tif)) File.Delete(tif); |
| | | } |
| | | } |
| | | #endregion |
| | | |
| | | #region 流速流向 |
| | |
| | | List<string> vyFiles = GetFiles(flowPath, "vy"); |
| | | if (null == vxFiles || null == vyFiles || vxFiles.Count != vyFiles.Count || vxFiles.Count != layer.waters.data.Count) return; |
| | | |
| | | Parallel.For(0, vxFiles.Count, i => |
| | | //for (int i = 0; i < vxFiles.Count; i++) |
| | | //Parallel.For(0, vxFiles.Count, i => |
| | | for (int i = 0; i < vxFiles.Count; i++) |
| | | { |
| | | Dataset vxDs = null, vyDs = null; |
| | | try |
| | |
| | | if (null != vxDs) vxDs.Dispose(); |
| | | if (null != vyDs) vyDs.Dispose(); |
| | | } |
| | | }); |
| | | }//); |
| | | } |
| | | |
| | | /// <summary> |
| | |
| | | vxDs.GetRasterBand(1).ReadRaster(0, 0, width, height, vxBuffer, width, height, 0, 0); |
| | | vyDs.GetRasterBand(1).ReadRaster(0, 0, width, height, vyBuffer, width, height, 0, 0); |
| | | |
| | | //double[] vxMm = new double[2]; |
| | | //vxDs.GetRasterBand(1).ComputeRasterMinMax(vxMm, 0); |
| | | //double[] vyMm = new double[2]; |
| | | //vyDs.GetRasterBand(1).ComputeRasterMinMax(vyMm, 0); |
| | | //double min = vxMm[0] < vyMm[0] ? vxMm[0] : vyMm[0]; |
| | | //double max = vxMm[1] > vyMm[1] ? vxMm[1] : vyMm[1]; |
| | | double[] vxMm = new double[2]; |
| | | vxDs.GetRasterBand(1).ComputeRasterMinMax(vxMm, 0); |
| | | double[] vyMm = new double[2]; |
| | | vyDs.GetRasterBand(1).ComputeRasterMinMax(vyMm, 0); |
| | | double min = vxMm[0] < vyMm[0] ? vxMm[0] : vyMm[0]; |
| | | double max = vxMm[1] > vyMm[1] ? vxMm[1] : vyMm[1]; |
| | | double perHeight = (max - min) / 255; |
| | | |
| | | CreateFlowPng(vxBuffer, vyBuffer, png, width, height); |
| | | CreateFlowPng(vxBuffer, vyBuffer, perHeight, png, width, height); |
| | | } |
| | | finally |
| | | { |
| | |
| | | /// <summary> |
| | | /// 创建流速流向PNG |
| | | /// </summary> |
| | | private static void CreateFlowPng(float[] vxBuffer, float[] vyBuffer, string png, int width, int height) |
| | | private static void CreateFlowPng(float[] vxBuffer, float[] vyBuffer, double perHeight, string png, int width, int height) |
| | | { |
| | | Bitmap image = new Bitmap(width, height); |
| | | Graphics graphic = Graphics.FromImage(image); |
| | |
| | | double dy = float.IsNaN(fy) ? 0 : fy * 0.5 + 0.5; |
| | | |
| | | int r = Convert.ToInt32(dv * 255); |
| | | if (r > 255) r = 255; |
| | | if (r > 255) |
| | | { |
| | | r = 255; |
| | | } |
| | | int g = Convert.ToInt32(dx * 255); |
| | | int b = Convert.ToInt32(dy * 255); |
| | | |
| | |
| | | { |
| | | //return (float.IsNaN(val) || val < -999) ? float.NaN : val; |
| | | if (float.IsNaN(val) || val < -999) return float.NaN; |
| | | if (val > 1) return 1; |
| | | if (val < -1) return -1; |
| | | //if (val > 1) return 1; |
| | | //if (val < -1) return -1; |
| | | |
| | | return val; |
| | | } |
| | | |
| | | /// <summary> |
| | | /// 获取XY值 |
| | | /// </summary> |
| | | private static double GetXyValue(float fx, float fy) |
| | | { |
| | | if (float.IsNaN(fx) && float.IsNaN(fy)) |