| | |
| | | <div class="timeline-container"> |
| | | <div class="controls"> |
| | | <div class="control-btn" @click="skipBackward"> |
| | | <img |
| | | src="@/assets/img/timeline/left.png" |
| | | class="fas fa-step-backward" |
| | | /> |
| | | <img src="@/assets/img/timeline/left.png" class="fas fa-step-backward" /> |
| | | </div> |
| | | <div class="control-btn play-btn" @click="togglePlay"> |
| | | <img v-show="isPlaying" src="@/assets/img/timeline/stop.png" /> |
| | | <img v-show="!isPlaying" src="@/assets/img/timeline/start.png" /> |
| | | </div> |
| | | <div class="control-btn" @click="skipForward"> |
| | | <img |
| | | src="@/assets/img/timeline/right.png" |
| | | class="fas fa-step-forward" |
| | | /> |
| | | <img src="@/assets/img/timeline/right.png" class="fas fa-step-forward" /> |
| | | </div> |
| | | <div class="speed-control"> |
| | | <div @click="toggleSpeedMenu">{{ playbackRate }}X</div> |
| | | <div class="speed-menu" v-show="showSpeedMenu"> |
| | | <div |
| | | v-for="rate in playbackRates" |
| | | :key="rate" |
| | | @click.capture="setPlaybackRate(rate)" |
| | | :class="{ active: playbackRate === rate }" |
| | | > |
| | | <div v-for="rate in playbackRates" :key="rate" @click.capture="setPlaybackRate(rate)" |
| | | :class="{ active: playbackRate === rate }"> |
| | | {{ rate }}X |
| | | </div> |
| | | </div> |
| | |
| | | <div class="timeline"> |
| | | <div class="dates"> |
| | | <div class="current-date">当前播放时间:{{ currentPlayingTime }}</div> |
| | | <div |
| | | v-for="(date, index) in visibleDates" |
| | | :key="index" |
| | | class="date-label" |
| | | > |
| | | <div v-for="(date, index) in visibleDates" :key="index" class="date-label"> |
| | | <!-- {{ formatDate(date) }} --> |
| | | </div> |
| | | <div> |
| | | 专题渲染: |
| | | <el-switch |
| | | v-model="isColorRenderEnabled" |
| | | @change="handleColorRenderChange" |
| | | style="margin-top: -3px" |
| | | :disabled="!isPlaying || !isWaterPrimitiveCreated" |
| | | /> |
| | | <el-switch v-model="isColorRenderEnabled" @change="handleColorRenderChange" style="margin-top: -3px" |
| | | :disabled="!isPlaying || !isWaterPrimitiveCreated" /> |
| | | <!-- active-text="开" inactive-text="关" --> |
| | | </div> |
| | | </div> |
| | | <div class="timeline-track" ref="timelineTrack" @click="seekToPosition"> |
| | | <div |
| | | class="timeline-progress" |
| | | :style="{ width: progressPercentage + '%' }" |
| | | ></div> |
| | | <div |
| | | class="timeline-cursor" |
| | | :style="{ left: progressPercentage + '%' }" |
| | | ></div> |
| | | <div class="timeline-progress" :style="{ width: progressPercentage + '%' }"></div> |
| | | <div class="timeline-cursor" :style="{ left: progressPercentage + '%' }"></div> |
| | | <div class="scale-markers"> |
| | | <div class="scale-marker" style="left: 0%"></div> |
| | | <div class="scale-marker" style="left: 25%"></div> |
| | |
| | | <div class="scale-marker" style="left: 100%"></div> |
| | | </div> |
| | | <div class="time-markers"> |
| | | <div |
| | | v-for="(time, index) in timeMarkers" |
| | | :key="index" |
| | | class="time-marker" |
| | | :style="{ left: `${index * 25}%`, transform: 'translateX(-50%)' }" |
| | | > |
| | | <div v-for="(time, index) in timeMarkers" :key="index" class="time-marker" |
| | | :style="{ left: `${index * 25}%`, transform: 'translateX(-50%)' }"> |
| | | <div class="date-part">{{ time.split(" ")[0] }}</div> |
| | | <div class="time-part">{{ time.split(" ")[1] }}</div> |
| | | </div> |
| | |
| | | </div> |
| | | <div> |
| | | <div style="display: flex"> |
| | | <ratelevel |
| | | ref="ratelevelRef" |
| | | :playing-time="sendCurrentPlayingTime" |
| | | @finish-calculation="handleFinishCalculation" |
| | | style=" |
| | | <ratelevel ref="ratelevelRef" :playing-time="sendCurrentPlayingTime" |
| | | @finish-calculation="handleFinishCalculation" style=" |
| | | margin-top: 12px; |
| | | margin-left: 28px; |
| | | margin-right: 10px; |
| | | justify-content: flex-end; |
| | | " |
| | | /> |
| | | <crossanalysis |
| | | ref="crossRef" |
| | | style=" |
| | | " /> |
| | | <crossanalysis ref="crossRef" style=" |
| | | margin-top: 12px; |
| | | margin-left: 16px; |
| | | margin-right: 20px; |
| | | justify-content: flex-end; |
| | | " |
| | | /> |
| | | " /> |
| | | </div> |
| | | <el-button |
| | | @click="handleBack" |
| | | style=" |
| | | <el-button @click="handleBack" style=" |
| | | margin-top: 3px; |
| | | margin-left: 28px; |
| | | margin-right: 10px; |
| | | width: 75%; |
| | | height: 30%; |
| | | " |
| | | >结束模拟</el-button |
| | | > |
| | | ">结束模拟</el-button> |
| | | </div> |
| | | </div> |
| | | </template> |
| | |
| | | resumeWaterSimulation, |
| | | setTimeForWaterSimulation, |
| | | toggleWaterColorRender, |
| | | updateWaterColor, |
| | | } from "@/utils/water"; |
| | | import mapUtils from "@/utils/tools.js"; |
| | | import { fetchWaterSimulationData } from "@/api/trApi.js"; |
| | |
| | | const isColorRenderEnabled = ref(false); // 假设这是你的颜色渲染开关状态 |
| | | const isWaterPrimitiveCreated = ref(false); |
| | | let playInterval = null; |
| | | let rainTotalInfo = ([]); |
| | | const isRainEnabled = ref(false); |
| | | const rainParams = reactive({ |
| | | rainSize: 0.5, |
| | |
| | | currentTime.value = (nextTimestamp - baseTimestamp) / 1000; |
| | | |
| | | // 触发更新 |
| | | updateWaterColorByTime() |
| | | updateWeatherByProgress(); |
| | | const progress = currentTime.value / duration.value; |
| | | emit("timeUpdate", progress * 100); |
| | |
| | | |
| | | const rainfallList = data.rainfalls; |
| | | console.log("最终的 rainfallList:", rainfallList); |
| | | rainTotalInfo.value = rainfallList |
| | | |
| | | // 提取 intensity 值 |
| | | rainFallValues.value = rainfallList.map((r) => r.intensity); |
| | |
| | | // 根据播放进度更新天气效果(已优化) |
| | | let lastUsedIndex = -1; // 缓存上一次使用的索引,防止重复更新 |
| | | let lastRainValue = null; |
| | | function updateWaterColorByTime() { |
| | | if (!rainTotalInfo.value || rainTotalInfo.value.length === 0) return; |
| | | const progress = currentTime.value / duration.value; |
| | | const floatIndex = progress * (rainTotalInfo.value.length - 1); |
| | | const index = Math.floor(floatIndex); |
| | | const nextIndex = Math.min(index + 1, rainTotalInfo.value.length - 1); |
| | | const currentData = rainTotalInfo.value[index]; |
| | | const nextData = rainTotalInfo.value[nextIndex]; |
| | | // 启用插值(alpha 平滑过渡) |
| | | const alpha = floatIndex - index; |
| | | const currentTotal = currentData.total; |
| | | const nextTotal = nextData.total; |
| | | const total = currentTotal + (nextTotal - currentTotal) * alpha; |
| | | // 根据 total 设置颜色 |
| | | let color = '#D4F2E7'; // 默认蓝色 |
| | | |
| | | if (total >= 150) { |
| | | color = '#663300'; // 黄 - 大雨 |
| | | } else if (total >= 125) { |
| | | color = '#B26633'; // 黄绿 - 中雨 |
| | | } else if (total >= 100) { |
| | | color = '#CC9966'; // 绿 - 中雨 |
| | | } else if (total >= 75) { |
| | | color = '#CCE5FF'; // 青绿 - 小雨 |
| | | } else if (total >= 50) { |
| | | color = '#99CCFF'; // 天蓝 - 小雨 |
| | | } else if (total >= 25) { |
| | | color = '#66B3FF'; // 浅蓝 - 微量 |
| | | } |
| | | // console.log(`当前 total: ${total.toFixed(2)}, 颜色: ${color}`); |
| | | // updateWaterColor(color) |
| | | } |
| | | |
| | | function updateWeatherByProgress() { |
| | | if (rainFallValues.value.length === 0) return; |
| | | // console.log(`时间轴总时长: ${duration.value}, 当前时间: ${currentTime.value}`); // 打印时间轴信息 |
| | |
| | | // const rainValue = currentRain + (nextRain - currentRain) * alpha; |
| | | const rainValue = currentRain + (nextRain - currentRain); |
| | | // 打印当前处理的雨量数据 |
| | | // console.log(`正在处理的雨量数据点: 当前=${currentRain}, 下一个=${nextRain}, 插值后=${rainValue.toFixed(2)}, 索引=${index}`); |
| | | console.log(`正在处理的雨量数据点: 当前=${currentRain}, 下一个=${nextRain}, 插值后=${rainValue.toFixed(2)}, 索引=${index}`); |
| | | // 如果当前索引未变化且插值差异不大,跳过重复更新 |
| | | if (index === lastUsedIndex && Math.abs(rainValue - lastRainValue) < 0.1) { |
| | | // console.log('由于数据无显著变化,跳过本次更新'); |