| | |
| | | var that = this; |
| | | window.model = sgworld.Creator.create3DTilesets( |
| | | "", |
| | | modelUrl, |
| | | modelUrl + '/tileset/m/SN/tileset.json', |
| | | {}, |
| | | {}, |
| | | "0", |
| | |
| | | // this.$refs.tree.setCheckedKeys(checkKey); |
| | | this.$store.state.checkedKeys = checkKey |
| | | }, |
| | | setTreeData(source) { |
| | | let cloneData = JSON.parse(JSON.stringify(source)); // 对源数据深度克隆 |
| | | return cloneData.filter((father) => { |
| | | // 循环所有项 |
| | | let branchArr = cloneData.filter((child) => father.id == child.pid); // 对比ID,分别上下级菜单,并返回数据 |
| | | branchArr.length > 0 ? (father.children = branchArr) : ""; // 给父级添加一个children属性,并赋值 |
| | | // 属于同一对象问题,例如:令 a=b、c=1 ,然后再令 b.c=c , 那么 a.c=b.c=c=1 ;同理,后续令 c.d=2 ,那么 a.c.d 也是=2; |
| | | // 由此循环多次后,就能形成相应的树形数据结构 |
| | | return father.pid == 0; // 返回一级菜单 |
| | | }); |
| | | }, |
| | | setAddLayers(res) { |
| | | if (res.serveType == "WMS") { |
| | | var resource = geoServerURl; |