管道基础大数据平台系统开发-【CS】-ExportMap
13693261870
2024-01-04 bf5266dbda0da2af7a35548b7191953fab8f5e06
TEWin/FrmWin.cs
@@ -26,6 +26,18 @@
        public SGWorld74 SG;
        private bool isAngle;
        private int angleCount;
        private double angleSize;
        private ITerrainLabel74 angleLabel;
        private ITerrainPolyline74 angleLine;
        private string angleGroupName = "角量算";
        public FrmWin()
        {
            InitializeComponent();
@@ -268,12 +280,191 @@
        }
        #region 角量算+空间统计+空间分析+osgblab
        public void AngleMeasurement()
        private void AngleMeasurement()
        {
            //
            if (isAngle)
            {
                DeleteGroup(angleGroupName);
                RmAngleEvent();
                isAngle = false;
                return;
            }
            isAngle = true;
            AddAngleEvent();
        }
        public void SpaceStatistics()
        private string GetGroupId(string groupName)
        {
            string gid = SG.ProjectTree.FindItem(groupName);
            if (!string.IsNullOrEmpty(gid)) return gid;
            return SG.ProjectTree.CreateLockedGroup(groupName);
        }
        private void DeleteGroup(string groupName)
        {
            try
            {
                string gid = SG.ProjectTree.FindItem(groupName);
                if (!string.IsNullOrEmpty(gid))
                {
                    SG.ProjectTree.DeleteItem(gid);
                }
            }
            catch (Exception ex)
            {
                LogOut.Error(ex.Message + "\r\n" + ex.StackTrace);
            }
        }
        private void AddAngleEvent()
        {
            RmAngleEvent();
            SG.OnFrame += Angle_OnFrame;
            SG.OnLButtonDown += Angle_OnLButtonDown;
            SG.OnRButtonUp += Angle_OnRButtonUp;
            SG.Window.SetInputMode(MouseInputMode.MI_COM_CLIENT);
        }
        private void RmAngleEvent()
        {
            SG.OnFrame -= Angle_OnFrame;
            SG.OnLButtonDown -= Angle_OnLButtonDown;
            SG.OnRButtonUp -= Angle_OnRButtonUp;
            SG.Window.SetInputMode(MouseInputMode.MI_FREE_FLIGHT);
        }
        void Angle_OnFrame()
        {
            if (null == angleLine) return;
            try
            {
                var mouseInfo = SG.Window.GetMouseInfo();
                var CursorCoord = SG.Window.PixelToWorld(mouseInfo.X, mouseInfo.Y, WorldPointType.WPT_DEFAULT);
                if (CursorCoord == null) return;
                ILineString line = (ILineString)(angleLine.Geometry);
                IPoint p = (IPoint)line.Points[line.Points.Count - 1];
                p.X = CursorCoord.Position.X;
                p.Y = CursorCoord.Position.Y;
                p.Z = 0;
                if (angleCount % 3 == 2)
                {
                    IPoint firstPoint = (IPoint)line.Points[line.Points.Count - 3];
                    IPoint secondPoint = (IPoint)line.Points[line.Points.Count - 2];
                    IPoint nowPoint = (IPoint)line.Points[line.Points.Count - 1];
                    var firstPosition = SG.Creator.CreatePosition(firstPoint.X, firstPoint.Y);
                    var secondPosition = SG.Creator.CreatePosition(secondPoint.X, secondPoint.Y);
                    var nowPosition = SG.Creator.CreatePosition(nowPoint.X, nowPoint.Y);
                    nowPosition = SG.CoordServices.GetAimingAngles(nowPosition, secondPosition);
                    secondPosition = SG.CoordServices.GetAimingAngles(firstPosition, secondPosition);
                    if (secondPosition.Yaw > nowPosition.Yaw)
                    {
                        angleSize = secondPosition.Yaw - nowPosition.Yaw;
                        if (angleSize > 180) angleSize = 360 - secondPosition.Yaw + nowPosition.Yaw;
                    }
                    else
                    {
                        angleSize = nowPosition.Yaw - secondPosition.Yaw;
                        if (angleSize > 180) angleSize = 360 + secondPosition.Yaw - nowPosition.Yaw;
                    }
                    angleSize = Math.Round(angleSize, 2);
                    angleLabel.Text = angleSize.ToString() + "°";
                }
            }
            catch (Exception ex)
            {
                LogOut.Error(ex.Message + "\r\n" + ex.StackTrace);
            }
        }
        bool Angle_OnLButtonDown(int Flags, int X, int Y)
        {
            try
            {
                var CursorCoord = SG.Window.PixelToWorld(X, Y, WorldPointType.WPT_DEFAULT);
                if (CursorCoord == null) return false;
                var gid = GetGroupId(angleGroupName);
                if (angleLine == null)
                {
                    IList<double> lineVertex = new List<double>();
                    lineVertex.Add(CursorCoord.Position.X);
                    lineVertex.Add(CursorCoord.Position.Y);
                    lineVertex.Add(0);
                    lineVertex.Add(CursorCoord.Position.X);
                    lineVertex.Add(CursorCoord.Position.Y);
                    lineVertex.Add(0);
                    double[] px = new double[lineVertex.Count];
                    lineVertex.CopyTo(px, 0);
                    var myGeometry = SG.Creator.GeometryCreator.CreateLineStringGeometry(px);
                    angleLine = SG.Creator.CreatePolyline(myGeometry, SG.Creator.CreateColor(255, 255, 0, 255), AltitudeTypeCode.ATC_TERRAIN_RELATIVE, gid, angleCount.ToString());
                    angleLine.LineStyle.Width = -2;
                    angleLine.Geometry.StartEdit();
                    angleCount++;
                    return true;
                }
                if (angleCount % 3 == 1)
                {
                    angleLabel = SG.Creator.CreateLabel(CursorCoord.Position, angleSize.ToString(), "", null, gid, angleCount.ToString());
                    var LableColor = SG.Creator.CreateColor();
                    LableColor.FromHTMLColor("#FFFF00");
                    LableColor.SetAlpha(0.6);
                    angleLabel.Style.TextColor = LableColor;
                    angleLabel.Style.Bold = true;
                    angleLabel.Style.FontName = "黑体";
                    angleLabel.Style.FontSize = 12;
                    // angleLabel.Style.LineToGround = true;
                    angleLabel.Style.LineToGroundType = LineType.LINE_TYPE_TO_GROUND;
                    angleLabel.Style.Scale = 5000;
                }
                if (angleCount % 3 == 2) angleLabel.Text = angleSize.ToString() + "°";
                angleCount++;
                ILineString line = (ILineString)(angleLine.Geometry);
                IPoint p = (IPoint)line.Points[line.Points.Count - 1];
                p.X = CursorCoord.Position.X; ;
                p.Y = CursorCoord.Position.Y;
                p.Z = 0;
                line.Points.AddPoint(CursorCoord.Position.X, CursorCoord.Position.Y, 0);
                if (angleCount == 3)
                {
                    angleSize = 0;
                    angleCount = 0;
                    angleLine = null;
                    angleLabel = null;
                }
            }
            catch (Exception ex)
            {
                LogOut.Error(ex.Message + "\r\n" + ex.StackTrace);
            }
            return true;
        }
        bool Angle_OnRButtonUp(int Flags, int X, int Y)
        {
            DeleteGroup(angleGroupName);
            RmAngleEvent();
            angleCount = 0;
            angleSize = 0;
            isAngle = false;
            return true;
        }
        private void SpaceStatistics()
        {
            //
        }
@@ -283,7 +474,7 @@
            this.ShowHtml("空间分析", mainUrl + @"\Resources\SpatialQuery\SpatialQuery.html", 20, 20, 420, 285);
        }
        public void InvokeOsgbLab()
        private void InvokeOsgbLab()
        {
            //
        }