| | |
| | | class="fas fa-step-forward" |
| | | /> |
| | | </div> |
| | | <div class="speed-control"> |
| | | <div class="speed-control" v-show="speedShow"> |
| | | <div @click="toggleSpeedMenu">{{ playbackRate }}X</div> |
| | | <div class="speed-menu" v-show="showSpeedMenu"> |
| | | <div |
| | |
| | | </div> |
| | | </div> |
| | | <div> |
| | | <ratelevel |
| | | ref="ratelevelRef" |
| | | :playing-time="sendCurrentPlayingTime" |
| | | @finish-calculation="handleFinishCalculation" |
| | | style=" |
| | | margin-top: 12px; |
| | | margin-left: 28px; |
| | | margin-right: 10px; |
| | | justify-content: flex-end; |
| | | " |
| | | ></ratelevel> |
| | | <div style="display: flex"> |
| | | <ratelevel |
| | | ref="ratelevelRef" |
| | | :playing-time="sendCurrentPlayingTime" |
| | | @finish-calculation="handleFinishCalculation" |
| | | style=" |
| | | margin-top: 12px; |
| | | margin-left: 28px; |
| | | margin-right: 10px; |
| | | justify-content: flex-end; |
| | | " |
| | | /> |
| | | <crossanalysis |
| | | ref="crossRef" |
| | | style=" |
| | | margin-top: 12px; |
| | | margin-left: 16px; |
| | | margin-right: 20px; |
| | | justify-content: flex-end; |
| | | " |
| | | /> |
| | | </div> |
| | | <el-button |
| | | @click="handleBack" |
| | | style="margin-top: 3px; margin-left: 30px; margin-right: 10px" |
| | | style=" |
| | | margin-top: 3px; |
| | | margin-left: 28px; |
| | | margin-right: 10px; |
| | | width: 75%; |
| | | height: 30%; |
| | | " |
| | | >结束模拟</el-button |
| | | > |
| | | </div> |
| | |
| | | reactive, |
| | | } from "vue"; |
| | | import ratelevel from "@/components/menu/flowRate_waterLevel.vue"; |
| | | import crossanalysis from "@/components/menu/CrossSectionalAnalysis.vue"; |
| | | |
| | | import dayjs from "dayjs"; |
| | | import { |
| | |
| | | resumeWaterSimulation, |
| | | setTimeForWaterSimulation, |
| | | toggleWaterColorRender, |
| | | updateWaterColor, |
| | | } from "@/utils/water"; |
| | | import mapUtils from "@/utils/tools.js"; |
| | | import { fetchWaterSimulationData } from "@/api/trApi.js"; |
| | |
| | | import { useSimStore } from "@/store/simulation"; |
| | | import { storeToRefs } from "pinia"; |
| | | const simStore = useSimStore(); |
| | | const { selectedScheme } = storeToRefs(simStore); |
| | | const { selectedScheme, frameNum } = storeToRefs(simStore); |
| | | |
| | | const emit = defineEmits([ |
| | | "timeUpdate", |
| | |
| | | // 响应式状态 |
| | | let serviceInfo = ref(null); // 当前方案的服务地址 |
| | | const ratelevelRef = ref(null); // 获取子组件实例的引用 |
| | | const crossRef = ref(null); // 获取子组件实例的引用 |
| | | const currentPlayingTime = ref(""); // 当前播放时间 |
| | | const sendCurrentPlayingTime = ref(""); // 当前播放时间 |
| | | const isPlaying = ref(false); |
| | |
| | | const playbackRate = ref(1); |
| | | const playbackRates = ref([1, 2, 4, 8]); |
| | | const showSpeedMenu = ref(false); |
| | | const speedShow = ref(false); |
| | | |
| | | const waterTimestamps = ref([]); // 存储时间轴数据 |
| | | const timeMarkers = ref([]); |
| | | const timelineTrack = ref(null); |
| | | const isColorRenderEnabled = ref(false); // 假设这是你的颜色渲染开关状态 |
| | | const isWaterPrimitiveCreated = ref(false); |
| | | let playInterval = null; |
| | | let timeStepInfo = null; |
| | | let rainTotalInfo = ([]); |
| | | const isRainEnabled = ref(false); |
| | | const rainParams = reactive({ |
| | | rainSize: 0.5, |
| | |
| | | rainColor: "#99B3CC", |
| | | rainDensity: 30, // 雨的密度 |
| | | }); |
| | | let minFlowRate = ref(); |
| | | let maxFlowRate = ref(); |
| | | // 计算属性 |
| | | const progressPercentage = computed( |
| | | () => (currentTime.value / duration.value) * 100 |
| | |
| | | // baseUrl: `/simu/c2h1dc`, |
| | | interval: intervalMap[playbackRate.value], |
| | | colorRender: isColorRenderEnabled.value, |
| | | minFlowRate, |
| | | maxFlowRate, |
| | | }); |
| | | isWaterPrimitiveCreated.value = true; |
| | | } else { |
| | |
| | | currentTime.value = (nextTimestamp - baseTimestamp) / 1000; |
| | | |
| | | // 触发更新 |
| | | updateWeatherByProgress(); |
| | | if (selectedScheme.value.type !== 2) { |
| | | updateWaterColorByTime(); |
| | | updateWeatherByProgress(); |
| | | } |
| | | |
| | | const progress = currentTime.value / duration.value; |
| | | emit("timeUpdate", progress * 100); |
| | | }, 1000 / playbackRate.value); // 根据播放速率调整间隔 |
| | |
| | | |
| | | const rainfallList = data.rainfalls; |
| | | console.log("最终的 rainfallList:", rainfallList); |
| | | rainTotalInfo.value = rainfallList |
| | | calculateTimeStep(rainTotalInfo.value) |
| | | // 使用示例 |
| | | timeStepInfo = calculateTimeStep(rainTotalInfo.value); |
| | | |
| | | // 提取 intensity 值 |
| | | rainFallValues.value = rainfallList.map((r) => r.intensity); |
| | |
| | | name: "中雨", |
| | | min: 10, |
| | | max: 24.9, |
| | | size: 0.7, |
| | | speed: 40, |
| | | density: 35, |
| | | size: 0.6, |
| | | speed: 24, |
| | | density: 18, |
| | | color: "#ADD8E6", |
| | | }, |
| | | { |
| | | name: "大雨", |
| | | min: 25, |
| | | max: 49.9, |
| | | size: 1.0, |
| | | speed: 70, |
| | | density: 60, |
| | | size: 0.7, |
| | | speed: 28, |
| | | density: 21, |
| | | color: "#ADD8E6", |
| | | }, |
| | | { |
| | | name: "暴雨", |
| | | min: 50, |
| | | max: 99.9, |
| | | size: 1.3, |
| | | speed: 90, |
| | | density: 80, |
| | | size: 0.8, |
| | | speed: 32, |
| | | density: 24, |
| | | color: "#ADD8E6", |
| | | }, |
| | | { |
| | | name: "大暴雨", |
| | | min: 100, |
| | | size: 1.6, |
| | | speed: 110, |
| | | density: 100, |
| | | size: 0.9, |
| | | speed: 36, |
| | | density: 27, |
| | | color: "#ADD8E6", |
| | | }, |
| | | ]; |
| | |
| | | } |
| | | } |
| | | // 默认无雨状态 |
| | | return { name: "无雨", size: 0.5, speed: 30, density: 20, color: "#F0F8FF" }; |
| | | |
| | | return { name: "无雨", size: 0.3, speed: 10, density: 10, color: "#F0F8FF" }; |
| | | } |
| | | // 根据播放进度更新天气效果(已优化) |
| | | let lastUsedIndex = -1; // 缓存上一次使用的索引,防止重复更新 |
| | | let lastRainValue = null; |
| | | |
| | | function calculateTimeStep(dataArray) { |
| | | if (!dataArray || dataArray.length < 2) { |
| | | console.warn('数据不足,无法计算时间步长'); |
| | | return null; |
| | | } |
| | | |
| | | // 解析时间字符串为 Date 对象 |
| | | function parseTime(timeStr) { |
| | | return new Date(timeStr.replace(' ', 'T')); // 兼容 ISO 格式 |
| | | } |
| | | |
| | | const firstTime = parseTime(dataArray[0].time); |
| | | const secondTime = parseTime(dataArray[1].time); |
| | | |
| | | // 计算时间差(毫秒) |
| | | const diffMs = Math.abs(secondTime - firstTime); |
| | | |
| | | // 转换为小时数(保留小数) |
| | | let timeStepHours = diffMs / (1000 * 60 * 60); // 毫秒 -> 小时 |
| | | |
| | | // 可选:遍历所有相邻项检查是否一致 |
| | | for (let i = 1; i < dataArray.length - 1; i++) { |
| | | const current = parseTime(dataArray[i].time); |
| | | const next = parseTime(dataArray[i + 1].time); |
| | | const step = Math.abs(next - current) / (1000 * 60 * 60); // 毫秒 -> 小时 |
| | | if (Math.abs(step - timeStepHours) > 0.01) { |
| | | console.warn(`在索引 ${i} 处发现了不同的时间步长: ${step.toFixed(2)} 小时`); |
| | | } |
| | | } |
| | | |
| | | return timeStepHours; |
| | | } |
| | | |
| | | function updateWaterColorByTime() { |
| | | if (!rainTotalInfo.value || rainTotalInfo.value.length === 0) return; |
| | | const progress = currentTime.value / duration.value; |
| | | const floatIndex = progress * (rainTotalInfo.value.length - 1); |
| | | const index = Math.floor(floatIndex); |
| | | const nextIndex = Math.min(index + 1, rainTotalInfo.value.length - 1); |
| | | const currentData = rainTotalInfo.value[index]; |
| | | const nextData = rainTotalInfo.value[nextIndex]; |
| | | // 启用插值(alpha 平滑过渡) |
| | | const alpha = floatIndex - index; |
| | | const currentTotal = currentData.total; |
| | | const nextTotal = nextData.total; |
| | | const total = currentTotal + (nextTotal - currentTotal) * alpha; |
| | | console.log(`计算得到的时间步长为: ${timeStepInfo} 小时`); |
| | | // 根据 total 设置颜色 |
| | | let color = "#D4F2E7"; // 默认蓝色 |
| | | |
| | | if (total >= 150) { |
| | | color = '#663300'; |
| | | } else if (total >= 125) { |
| | | color = '#B26633'; |
| | | } else if (total >= 100) { |
| | | color = '#CC9966'; |
| | | } else if (total >= 75) { |
| | | color = '#CCE5FF'; |
| | | } else if (total >= 50) { |
| | | color = '#99CCFF'; |
| | | } else if (total >= 25) { |
| | | color = '#66B3FF'; |
| | | } |
| | | // console.log(`当前 total: ${total.toFixed(2)}, 颜色: ${color}`); |
| | | // updateWaterColor(color) |
| | | } |
| | | |
| | | function updateWeatherByProgress() { |
| | | if (rainFallValues.value.length === 0) return; |
| | | console.log( |
| | | `时间轴总时长: ${duration.value}, 当前时间: ${currentTime.value}` |
| | | ); // 打印时间轴信息 |
| | | // console.log(`时间轴总时长: ${duration.value}, 当前时间: ${currentTime.value}`); // 打印时间轴信息 |
| | | const progress = currentTime.value / duration.value; |
| | | const floatIndex = progress * (rainFallValues.value.length - 1); |
| | | const index = Math.floor(floatIndex); // 当前索引 |
| | |
| | | const nextRain = rainFallValues.value[nextIndex]; |
| | | // 启用插值(alpha 平滑过渡) |
| | | const alpha = floatIndex - index; |
| | | const rainValue = currentRain + (nextRain - currentRain) * alpha; |
| | | // const rainValue = currentRain + (nextRain - currentRain) * alpha; |
| | | const rainValue = currentRain + (nextRain - currentRain); |
| | | // 打印当前处理的雨量数据 |
| | | // console.log(`正在处理的雨量数据点: 当前=${currentRain}, 下一个=${nextRain}, 插值后=${rainValue.toFixed(2)}, 索引=${index}`); |
| | | console.log( |
| | | `正在处理的雨量数据点: 当前=${currentRain}, 下一个=${nextRain}, 插值后=${rainValue.toFixed( |
| | | 2 |
| | | )}, 索引=${index}` |
| | | ); |
| | | // 如果当前索引未变化且插值差异不大,跳过重复更新 |
| | | if (index === lastUsedIndex && Math.abs(rainValue - lastRainValue) < 0.1) { |
| | | console.log("由于数据无显著变化,跳过本次更新"); |
| | | // console.log('由于数据无显著变化,跳过本次更新'); |
| | | return; |
| | | } |
| | | |
| | |
| | | // 获取对应的雨形配置 |
| | | const rainLevel = getRainLevel(rainValue); |
| | | |
| | | if (rainLevel.name === "无雨") { |
| | | // 无雨状态:清除雨效 |
| | | mapUtils.delRain(); |
| | | console.log("执行了无雨状态,清除了雨效"); |
| | | return; |
| | | } |
| | | // if (rainLevel.name === '无雨') { |
| | | // // 无雨状态:清除雨效 |
| | | // mapUtils.delRain(); |
| | | // console.log('执行了无雨状态,清除了雨效'); |
| | | // return; |
| | | // } |
| | | |
| | | // 非无雨状态:构建雨滴参数并更新雨效 |
| | | const rainParams = { |
| | |
| | | // 当前方案的所有信息 |
| | | const schemeInfo = selectedScheme.value; |
| | | serviceInfo = schemeInfo.serviceName; |
| | | if (selectedScheme.value.type == 2) { |
| | | speedShow.value = false; |
| | | } else { |
| | | getRainfallData(); |
| | | speedShow.value = true; |
| | | } |
| | | |
| | | // console.log('获取到的 serviceName:', serviceInfo); |
| | | getRainfallData(); |
| | | |
| | | // 根据layer.json去获取时间轴信息 |
| | | const { waterTimestamps: timestamps } = await fetchWaterSimulationData( |
| | | serviceInfo |
| | | const { |
| | | waterTimestamps: timestamps, |
| | | watersMaxHeight, |
| | | watersMinHeight, |
| | | } = await fetchWaterSimulationData(serviceInfo); |
| | | console.log( |
| | | "当前方案下的最大水位深度和最小水位深度", |
| | | watersMaxHeight, |
| | | watersMinHeight |
| | | ); |
| | | |
| | | // 现在是按照总共有多少个点来渲染时间轴 |
| | | if (timestamps) { |
| | | frameNum.value = timestamps.length; |
| | | waterTimestamps.value = timestamps; |
| | | updateTimelineRange(); |
| | | timeMarkers.value = generateTimeMarkers(timestamps); |
| | |
| | | "YYYY-MM-DD HH:mm:ss" |
| | | ); |
| | | } |
| | | minFlowRate = watersMinHeight; |
| | | maxFlowRate = watersMaxHeight; |
| | | } catch (error) { |
| | | console.error("Error loading water simulation data:", error); |
| | | ElMessage({ |
| | |
| | | const { endSimulate } = inject("simulateActions"); |
| | | function handleBack() { |
| | | endSimulate(); |
| | | EventBus.emit("close-selectArea"); |
| | | isWaterPrimitiveCreated.value = false; |
| | | if (ratelevelRef.value) { |
| | | ratelevelRef.value.endCalculation(); |
| | | ratelevelRef.value.stopPicking(); |
| | | } |
| | | if (crossRef.value) { |
| | | crossRef.value.clearPoints(); |
| | | console.log("执行删除点功能"); |
| | | } |
| | | emit("isColorRender", false); |
| | | setTimeout(() => { |
| | |
| | | }, 3000); |
| | | destoryWaterPrimitive(); |
| | | EventBus.emit("hide-schemeInfo"); |
| | | EventBus.emit("clear-water-depth"); |
| | | EventBus.emit("clear-water-velocity"); |
| | | ElMessage({ message: "模拟进程正在关闭中...", type: "success" }); |
| | | } |
| | | </script> |
| | |
| | | left: 50%; |
| | | transform: translateX(-50%); |
| | | z-index: 99; |
| | | width: 38%; |
| | | width: 44%; |
| | | height: 10%; |
| | | /* background-color: #1a2634; */ |
| | | background: url("@/assets/img/menubar/bar.png"); |
| | |
| | | .timeline { |
| | | margin-top: 10px; |
| | | position: relative; |
| | | flex: 1; |
| | | flex: 0.9; |
| | | } |
| | | |
| | | .dates { |