| | |
| | | class="fas fa-step-forward" |
| | | /> |
| | | </div> |
| | | <div class="speed-control"> |
| | | <div class="speed-control" v-show="speedShow"> |
| | | <div @click="toggleSpeedMenu">{{ playbackRate }}X</div> |
| | | <div class="speed-menu" v-show="showSpeedMenu"> |
| | | <div |
| | |
| | | resumeWaterSimulation, |
| | | setTimeForWaterSimulation, |
| | | toggleWaterColorRender, |
| | | updateWaterColor, |
| | | } from "@/utils/water"; |
| | | import mapUtils from "@/utils/tools.js"; |
| | | import { fetchWaterSimulationData } from "@/api/trApi.js"; |
| | |
| | | const playbackRate = ref(1); |
| | | const playbackRates = ref([1, 2, 4, 8]); |
| | | const showSpeedMenu = ref(false); |
| | | const speedShow = ref(false); |
| | | |
| | | const waterTimestamps = ref([]); // 存储时间轴数据 |
| | | const timeMarkers = ref([]); |
| | | const timelineTrack = ref(null); |
| | | const isColorRenderEnabled = ref(false); // 假设这是你的颜色渲染开关状态 |
| | | const isWaterPrimitiveCreated = ref(false); |
| | | let playInterval = null; |
| | | let rainTotalInfo = []; |
| | | const isRainEnabled = ref(false); |
| | | const rainParams = reactive({ |
| | | rainSize: 0.5, |
| | |
| | | currentTime.value = (nextTimestamp - baseTimestamp) / 1000; |
| | | |
| | | // 触发更新 |
| | | updateWeatherByProgress(); |
| | | if (selectedScheme.value.type !== 2) { |
| | | updateWaterColorByTime(); |
| | | updateWeatherByProgress(); |
| | | } |
| | | |
| | | const progress = currentTime.value / duration.value; |
| | | emit("timeUpdate", progress * 100); |
| | | }, 1000 / playbackRate.value); // 根据播放速率调整间隔 |
| | |
| | | |
| | | const rainfallList = data.rainfalls; |
| | | console.log("最终的 rainfallList:", rainfallList); |
| | | rainTotalInfo.value = rainfallList; |
| | | |
| | | // 提取 intensity 值 |
| | | rainFallValues.value = rainfallList.map((r) => r.intensity); |
| | |
| | | name: "中雨", |
| | | min: 10, |
| | | max: 24.9, |
| | | size: 0.7, |
| | | speed: 28, |
| | | density: 23, |
| | | size: 0.6, |
| | | speed: 24, |
| | | density: 18, |
| | | color: "#ADD8E6", |
| | | }, |
| | | { |
| | | name: "大雨", |
| | | min: 25, |
| | | max: 49.9, |
| | | size: 1.0, |
| | | speed: 36, |
| | | density: 31, |
| | | size: 0.7, |
| | | speed: 28, |
| | | density: 21, |
| | | color: "#ADD8E6", |
| | | }, |
| | | { |
| | | name: "暴雨", |
| | | min: 50, |
| | | max: 99.9, |
| | | size: 1.3, |
| | | speed: 42, |
| | | density: 39, |
| | | size: 0.8, |
| | | speed: 32, |
| | | density: 24, |
| | | color: "#ADD8E6", |
| | | }, |
| | | { |
| | | name: "大暴雨", |
| | | min: 100, |
| | | size: 1.6, |
| | | speed: 50, |
| | | density: 47, |
| | | size: 0.9, |
| | | speed: 36, |
| | | density: 27, |
| | | color: "#ADD8E6", |
| | | }, |
| | | ]; |
| | |
| | | } |
| | | } |
| | | // 默认无雨状态 |
| | | |
| | | return { name: "无雨", size: 0.3, speed: 10, density: 10, color: "#F0F8FF" }; |
| | | } |
| | | // 根据播放进度更新天气效果(已优化) |
| | | let lastUsedIndex = -1; // 缓存上一次使用的索引,防止重复更新 |
| | | let lastRainValue = null; |
| | | function updateWaterColorByTime() { |
| | | if (!rainTotalInfo.value || rainTotalInfo.value.length === 0) return; |
| | | const progress = currentTime.value / duration.value; |
| | | const floatIndex = progress * (rainTotalInfo.value.length - 1); |
| | | const index = Math.floor(floatIndex); |
| | | const nextIndex = Math.min(index + 1, rainTotalInfo.value.length - 1); |
| | | const currentData = rainTotalInfo.value[index]; |
| | | const nextData = rainTotalInfo.value[nextIndex]; |
| | | // 启用插值(alpha 平滑过渡) |
| | | const alpha = floatIndex - index; |
| | | const currentTotal = currentData.total; |
| | | const nextTotal = nextData.total; |
| | | const total = currentTotal + (nextTotal - currentTotal) * alpha; |
| | | // 根据 total 设置颜色 |
| | | let color = "#D4F2E7"; // 默认蓝色 |
| | | |
| | | if (total >= 150) { |
| | | color = "#663300"; // 黄 - 大雨 |
| | | } else if (total >= 125) { |
| | | color = "#B26633"; // 黄绿 - 中雨 |
| | | } else if (total >= 100) { |
| | | color = "#CC9966"; // 绿 - 中雨 |
| | | } else if (total >= 75) { |
| | | color = "#CCE5FF"; // 青绿 - 小雨 |
| | | } else if (total >= 50) { |
| | | color = "#99CCFF"; // 天蓝 - 小雨 |
| | | } else if (total >= 25) { |
| | | color = "#66B3FF"; // 浅蓝 - 微量 |
| | | } |
| | | // console.log(`当前 total: ${total.toFixed(2)}, 颜色: ${color}`); |
| | | // updateWaterColor(color) |
| | | } |
| | | |
| | | function updateWeatherByProgress() { |
| | | if (rainFallValues.value.length === 0) return; |
| | | // console.log(`时间轴总时长: ${duration.value}, 当前时间: ${currentTime.value}`); // 打印时间轴信息 |
| | |
| | | // const rainValue = currentRain + (nextRain - currentRain) * alpha; |
| | | const rainValue = currentRain + (nextRain - currentRain); |
| | | // 打印当前处理的雨量数据 |
| | | // console.log(`正在处理的雨量数据点: 当前=${currentRain}, 下一个=${nextRain}, 插值后=${rainValue.toFixed(2)}, 索引=${index}`); |
| | | console.log( |
| | | `正在处理的雨量数据点: 当前=${currentRain}, 下一个=${nextRain}, 插值后=${rainValue.toFixed( |
| | | 2 |
| | | )}, 索引=${index}` |
| | | ); |
| | | // 如果当前索引未变化且插值差异不大,跳过重复更新 |
| | | if (index === lastUsedIndex && Math.abs(rainValue - lastRainValue) < 0.1) { |
| | | // console.log('由于数据无显著变化,跳过本次更新'); |
| | |
| | | // 当前方案的所有信息 |
| | | const schemeInfo = selectedScheme.value; |
| | | serviceInfo = schemeInfo.serviceName; |
| | | if (selectedScheme.value.type == 2) { |
| | | speedShow.value = false; |
| | | } else { |
| | | getRainfallData(); |
| | | speedShow.value = true; |
| | | } |
| | | |
| | | // console.log('获取到的 serviceName:', serviceInfo); |
| | | getRainfallData(); |
| | | |
| | | // 根据layer.json去获取时间轴信息 |
| | | const { |
| | | waterTimestamps: timestamps, |