surprise
2024-01-10 2a960cd2c5b88b143cea4acfaeafb96daef0f29b
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import * as turf from '@turf/turf';
import store from '../../../store';
import { Grid_Insert } from '@/api/api'
import Bus from '../../../components/tools/Bus';
var drawGrid = {
    id: "Rectangle",
    ids: [],
    flag: null,
    drawRect: function () {
        this.handler = new Cesium.ScreenSpaceEventHandler(viewer.canvas);
        var points = [];
        var shape = this.renderRect(points);
        var step = 0;
        var $this = this;
 
        this.handler.setInputAction(function (e) {
            var cartesian = viewer.scene.pickPosition(e.position);
            if (!Cesium.defined(cartesian)) {
                var ray = viewer.camera.getPickRay(e.position);
                cartesian = viewer.scene.globe.pick(ray, viewer.scene);
            }
            points[step] = cartesian;
            step++;
            if (step === 3) {
                $this.handler.destroy();
                store.state.isshowGrid = true
            }
        }, Cesium.ScreenSpaceEventType.LEFT_CLICK);
        this.handler.setInputAction(function (e) {
            var cartesian = viewer.scene.pickPosition(e.startPosition);
            if (!Cesium.defined(cartesian)) {
                var ray = viewer.camera.getPickRay(e.startPosition);
                cartesian = viewer.scene.globe.pick(ray, viewer.scene);
            }
            points[2] = cartesian;
        }, Cesium.ScreenSpaceEventType.MOUSE_MOVE);
    },
 
    removeRect: function () {
        var entity = Viewer.entities._entities._array;
        for (var i = 0; i < entity.length; i++) {
            if (entity[i].id == 'Rectangle') {
                Viewer.entities.remove(entity[i])
                i--
            }
        }
    },
    renderRect: function (points) {
        var shape = Viewer.entities.add({
            id: this.id,
            polygon: {
                hierarchy: new Cesium.CallbackProperty(function () {
                    if (points[0] && points[1] && points[2]) {
                        var r0 = Cesium.Cartographic.fromCartesian(points[0]);
                        var r1 = Cesium.Cartographic.fromCartesian(points[1]); // 辅助点
                        var r2 = Cesium.Cartographic.fromCartesian(points[2]);
 
                        var p0 = turf.point([
                            (r0.longitude * 180) / Math.PI,
                            (r0.latitude * 180) / Math.PI
                        ]);
                        var p1 = turf.point([
                            (r1.longitude * 180) / Math.PI,
                            (r1.latitude * 180) / Math.PI
                        ]);
                        var p2 = turf.point([
                            (r2.longitude * 180) / Math.PI,
                            (r2.latitude * 180) / Math.PI
                        ]);
 
                        this.rectanglePoint = p1;
                        var bearing1 = turf.rhumbBearing(p0, p1);
                        var bearing2 = turf.rhumbBearing(p0, p2);
                        var angle1 = bearing2 - bearing1;
 
                        // 对角长度
                        var length = turf.distance(p0, p2, { units: "meters" });
 
                        var len1 = Math.cos((angle1 / 180) * Math.PI) * length;
                        var dest1 = turf.destination(p0, len1, bearing1, { units: "meters" });
 
                        var angle2 = 90 - angle1;
                        var len2 = Math.cos((angle2 / 180) * Math.PI) * length;
                        var dest2 = turf.destination(p0, len2, 90 + bearing1, {
                            units: "meters",
                        });
 
                        var coordinates = [
                            points[0],
                            Cesium.Cartesian3.fromDegrees(dest1.geometry.coordinates[0], dest1.geometry.coordinates[1]),
                            points[2],
                            Cesium.Cartesian3.fromDegrees(dest2.geometry.coordinates[0], dest2.geometry.coordinates[1])
                        ];
                        return new Cesium.PolygonHierarchy(coordinates);
                    }
                }, false),
                material: Cesium.Color.CYAN.withAlpha(0.5),
                outline: true,
                outlineColor: Cesium.Color.BLACK,
            },
        });
 
        return shape;
    },
    drawPoint: function (res) {
        var rect = viewer.entities.getById(this.id);
        if (!rect) return;
 
        var points = rect.polygon.hierarchy.getValue().positions;
        //var r0 = Cesium.Cartographic.fromCartesian(points[0]);
        //var r1 = Cesium.Cartographic.fromCartesian(points[1]);
        //var r2 = Cesium.Cartographic.fromCartesian(points[2]);
 
        var r0 = Cesium.Cartographic.fromCartesian(points[0]);
        var r1 = Cesium.Cartographic.fromCartesian(points[1]);
        var r2 = Cesium.Cartographic.fromCartesian(points[2]);
        var p0 = turf.point([(r0.longitude * 180) / Math.PI, (r0.latitude * 180) / Math.PI]);
        var p1 = turf.point([(r1.longitude * 180) / Math.PI, (r1.latitude * 180) / Math.PI]);
        var p2 = turf.point([(r2.longitude * 180) / Math.PI, (r2.latitude * 180) / Math.PI]);
        // 做成 3 * 4 的网格
        var wCount = res.col + 1, hCount = res.row + 1;
        this.flag = parseInt(res.col) * parseInt(res.col);
        var wStep = turf.distance(p0, p1, { units: "meters" }) / (wCount - 1);
        var hStep = turf.distance(p1, p2, { units: "meters" }) / (hCount - 1);
 
        var wAngle = turf.bearing(p0, p1);
        var hAngle = turf.bearing(p1, p2);
        var op = { units: "meters", };
        var arr = [p0.geometry.coordinates];
        this.removeRect();
        for (var i = 1; i < hCount; i++) {
            for (var j = 1; j < wCount; j++) {
                var start_west, start_hest;
                if (j == 1) {
                    start_west = p0.geometry.coordinates;
                } else {
                    start_west = turf.destination(p0, wStep * (j - 1), wAngle, op).geometry.coordinates;
                }
                var end_west = turf.destination(p0, wStep * j, wAngle, op).geometry.coordinates;
                var start_hest = turf.destination(start_west, hStep * i, hAngle, op).geometry.coordinates;
                var end_hest = turf.destination(end_west, hStep * i, hAngle, op).geometry.coordinates;
                var val = [
                    [start_west[0], start_west[1],18],
                    [end_west[0], end_west[1],18],
                    [end_hest[0], end_hest[1],18],
                    [start_hest[0], start_hest[1],18],
                    [start_west[0], start_west[1],18]
                ]
                this.setInsertGridData(val, (i * j))
            }
        }
    },
    setGridRowCol: function (res) {
 
        store.state.isshowGrid = false;
 
        this.drawPoint(res);
 
    },
    async setInsertGridData(res, num) {
        var obj =
        {
            "type": "Feature",
            "properties":
                { "ID": num, "NAME": "Area8", "REMARK": "" },
            "geometry":
            {
                "type": "Polygon",
                "coordinates": [
                    res
                ]
            }
        }
 
        const data = await Grid_Insert({ json: JSON.stringify(obj) })
        if (data.status == 200) {
            this.ids.push(data.data)
        }
 
        if (this.flag == num) {
            var obj = {
                id: new Date().getTime(),
                sourceType: 'DrawGrid',
                name: "新建格网",
                style: {
                    ids: this.ids,
                    sourceType: 'DrawGrid',
                }
            }
            Bus.$emit("addOtherData", "对象", obj);
        }
    }
};
export default drawGrid