/*
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* Licensed to the Apache Software Foundation (ASF) under one
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* or more contributor license agreements. See the NOTICE file
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* distributed with this work for additional information
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* regarding copyright ownership. The ASF licenses this file
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* to you under the Apache License, Version 2.0 (the
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* "License"); you may not use this file except in compliance
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* with the License. You may obtain a copy of the License at
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*
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* http://www.apache.org/licenses/LICENSE-2.0
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*
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* Unless required by applicable law or agreed to in writing,
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* software distributed under the License is distributed on an
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* "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY
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* KIND, either express or implied. See the License for the
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* specific language governing permissions and limitations
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* under the License.
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*/
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/**
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* Parallel Coordinates
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* <https://en.wikipedia.org/wiki/Parallel_coordinates>
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*/
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import * as zrUtil from 'zrender/src/core/util';
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import * as matrix from 'zrender/src/core/matrix';
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import * as layoutUtil from '../../util/layout';
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import * as axisHelper from '../../coord/axisHelper';
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import ParallelAxis from './ParallelAxis';
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import * as graphic from '../../util/graphic';
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import * as numberUtil from '../../util/number';
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import sliderMove from '../../component/helper/sliderMove';
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import ParallelModel, { ParallelLayoutDirection } from './ParallelModel';
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import GlobalModel from '../../model/Global';
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import ExtensionAPI from '../../core/ExtensionAPI';
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import { Dictionary, DimensionName, ScaleDataValue } from '../../util/types';
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import { CoordinateSystem, CoordinateSystemMaster } from '../CoordinateSystem';
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import ParallelAxisModel, { ParallelActiveState } from './AxisModel';
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import List from '../../data/List';
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const each = zrUtil.each;
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const mathMin = Math.min;
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const mathMax = Math.max;
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const mathFloor = Math.floor;
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const mathCeil = Math.ceil;
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const round = numberUtil.round;
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const PI = Math.PI;
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interface ParallelCoordinateSystemLayoutInfo {
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layout: ParallelLayoutDirection;
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pixelDimIndex: number;
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layoutBase: number;
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layoutLength: number;
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axisBase: number;
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axisLength: number;
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axisExpandable: boolean;
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axisExpandWidth: number;
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axisCollapseWidth: number;
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axisExpandWindow: number[];
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axisCount: number;
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winInnerIndices: number[];
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axisExpandWindow0Pos: number;
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}
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export interface ParallelAxisLayoutInfo {
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position: number[];
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rotation: number;
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transform: matrix.MatrixArray;
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axisNameAvailableWidth: number;
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axisLabelShow: boolean;
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nameTruncateMaxWidth: number;
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tickDirection: -1 | 1;
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labelDirection: -1 | 1;
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}
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type SlidedAxisExpandBehavior = 'none' | 'slide' | 'jump';
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class Parallel implements CoordinateSystemMaster, CoordinateSystem {
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readonly type = 'parallel';
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/**
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* key: dimension
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*/
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private _axesMap = zrUtil.createHashMap<ParallelAxis>();
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/**
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* key: dimension
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* value: {position: [], rotation, }
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*/
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private _axesLayout: Dictionary<ParallelAxisLayoutInfo> = {};
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/**
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* Always follow axis order.
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*/
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readonly dimensions: ParallelModel['dimensions'];
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private _rect: graphic.BoundingRect;
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private _model: ParallelModel;
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// Inject
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name: string;
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model: ParallelModel;
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constructor(parallelModel: ParallelModel, ecModel: GlobalModel, api: ExtensionAPI) {
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this.dimensions = parallelModel.dimensions;
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this._model = parallelModel;
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this._init(parallelModel, ecModel, api);
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}
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private _init(parallelModel: ParallelModel, ecModel: GlobalModel, api: ExtensionAPI): void {
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const dimensions = parallelModel.dimensions;
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const parallelAxisIndex = parallelModel.parallelAxisIndex;
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each(dimensions, function (dim, idx) {
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const axisIndex = parallelAxisIndex[idx];
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const axisModel = ecModel.getComponent('parallelAxis', axisIndex) as ParallelAxisModel;
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const axis = this._axesMap.set(dim, new ParallelAxis(
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dim,
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axisHelper.createScaleByModel(axisModel),
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[0, 0],
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axisModel.get('type'),
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axisIndex
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));
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const isCategory = axis.type === 'category';
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axis.onBand = isCategory && axisModel.get('boundaryGap');
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axis.inverse = axisModel.get('inverse');
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// Injection
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axisModel.axis = axis;
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axis.model = axisModel;
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axis.coordinateSystem = axisModel.coordinateSystem = this;
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}, this);
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}
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/**
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* Update axis scale after data processed
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*/
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update(ecModel: GlobalModel, api: ExtensionAPI): void {
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this._updateAxesFromSeries(this._model, ecModel);
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}
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containPoint(point: number[]): boolean {
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const layoutInfo = this._makeLayoutInfo();
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const axisBase = layoutInfo.axisBase;
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const layoutBase = layoutInfo.layoutBase;
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const pixelDimIndex = layoutInfo.pixelDimIndex;
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const pAxis = point[1 - pixelDimIndex];
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const pLayout = point[pixelDimIndex];
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return pAxis >= axisBase
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&& pAxis <= axisBase + layoutInfo.axisLength
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&& pLayout >= layoutBase
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&& pLayout <= layoutBase + layoutInfo.layoutLength;
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}
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getModel(): ParallelModel {
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return this._model;
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}
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/**
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* Update properties from series
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*/
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private _updateAxesFromSeries(parallelModel: ParallelModel, ecModel: GlobalModel): void {
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ecModel.eachSeries(function (seriesModel) {
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if (!parallelModel.contains(seriesModel, ecModel)) {
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return;
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}
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const data = seriesModel.getData();
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each(this.dimensions, function (dim) {
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const axis = this._axesMap.get(dim);
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axis.scale.unionExtentFromData(data, data.mapDimension(dim));
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axisHelper.niceScaleExtent(axis.scale, axis.model);
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}, this);
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}, this);
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}
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/**
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* Resize the parallel coordinate system.
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*/
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resize(parallelModel: ParallelModel, api: ExtensionAPI): void {
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this._rect = layoutUtil.getLayoutRect(
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parallelModel.getBoxLayoutParams(),
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{
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width: api.getWidth(),
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height: api.getHeight()
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}
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);
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this._layoutAxes();
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}
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getRect(): graphic.BoundingRect {
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return this._rect;
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}
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private _makeLayoutInfo(): ParallelCoordinateSystemLayoutInfo {
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const parallelModel = this._model;
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const rect = this._rect;
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const xy = ['x', 'y'] as const;
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const wh = ['width', 'height'] as const;
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const layout = parallelModel.get('layout');
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const pixelDimIndex = layout === 'horizontal' ? 0 : 1;
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const layoutLength = rect[wh[pixelDimIndex]];
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const layoutExtent = [0, layoutLength];
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const axisCount = this.dimensions.length;
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const axisExpandWidth = restrict(parallelModel.get('axisExpandWidth'), layoutExtent);
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const axisExpandCount = restrict(parallelModel.get('axisExpandCount') || 0, [0, axisCount]);
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const axisExpandable = parallelModel.get('axisExpandable')
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&& axisCount > 3
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&& axisCount > axisExpandCount
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&& axisExpandCount > 1
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&& axisExpandWidth > 0
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&& layoutLength > 0;
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// `axisExpandWindow` is According to the coordinates of [0, axisExpandLength],
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// for sake of consider the case that axisCollapseWidth is 0 (when screen is narrow),
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// where collapsed axes should be overlapped.
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let axisExpandWindow = parallelModel.get('axisExpandWindow');
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let winSize;
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if (!axisExpandWindow) {
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winSize = restrict(axisExpandWidth * (axisExpandCount - 1), layoutExtent);
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const axisExpandCenter = parallelModel.get('axisExpandCenter') || mathFloor(axisCount / 2);
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axisExpandWindow = [axisExpandWidth * axisExpandCenter - winSize / 2];
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axisExpandWindow[1] = axisExpandWindow[0] + winSize;
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}
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else {
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winSize = restrict(axisExpandWindow[1] - axisExpandWindow[0], layoutExtent);
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axisExpandWindow[1] = axisExpandWindow[0] + winSize;
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}
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let axisCollapseWidth = (layoutLength - winSize) / (axisCount - axisExpandCount);
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// Avoid axisCollapseWidth is too small.
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axisCollapseWidth < 3 && (axisCollapseWidth = 0);
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// Find the first and last indices > ewin[0] and < ewin[1].
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const winInnerIndices = [
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mathFloor(round(axisExpandWindow[0] / axisExpandWidth, 1)) + 1,
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mathCeil(round(axisExpandWindow[1] / axisExpandWidth, 1)) - 1
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];
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// Pos in ec coordinates.
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const axisExpandWindow0Pos = axisCollapseWidth / axisExpandWidth * axisExpandWindow[0];
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return {
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layout: layout,
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pixelDimIndex: pixelDimIndex,
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layoutBase: rect[xy[pixelDimIndex]],
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layoutLength: layoutLength,
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axisBase: rect[xy[1 - pixelDimIndex]],
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axisLength: rect[wh[1 - pixelDimIndex]],
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axisExpandable: axisExpandable,
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axisExpandWidth: axisExpandWidth,
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axisCollapseWidth: axisCollapseWidth,
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axisExpandWindow: axisExpandWindow,
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axisCount: axisCount,
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winInnerIndices: winInnerIndices,
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axisExpandWindow0Pos: axisExpandWindow0Pos
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};
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}
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private _layoutAxes(): void {
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const rect = this._rect;
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const axes = this._axesMap;
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const dimensions = this.dimensions;
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const layoutInfo = this._makeLayoutInfo();
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const layout = layoutInfo.layout;
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axes.each(function (axis) {
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const axisExtent = [0, layoutInfo.axisLength];
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const idx = axis.inverse ? 1 : 0;
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axis.setExtent(axisExtent[idx], axisExtent[1 - idx]);
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});
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each(dimensions, function (dim, idx) {
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const posInfo = (layoutInfo.axisExpandable
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? layoutAxisWithExpand : layoutAxisWithoutExpand
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)(idx, layoutInfo);
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const positionTable = {
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horizontal: {
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x: posInfo.position,
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y: layoutInfo.axisLength
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},
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vertical: {
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x: 0,
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y: posInfo.position
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}
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};
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const rotationTable = {
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horizontal: PI / 2,
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vertical: 0
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};
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const position = [
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positionTable[layout].x + rect.x,
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positionTable[layout].y + rect.y
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];
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const rotation = rotationTable[layout];
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const transform = matrix.create();
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matrix.rotate(transform, transform, rotation);
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matrix.translate(transform, transform, position);
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// TODO
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// tick layout info
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// TODO
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// update dimensions info based on axis order.
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this._axesLayout[dim] = {
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position: position,
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rotation: rotation,
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transform: transform,
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axisNameAvailableWidth: posInfo.axisNameAvailableWidth,
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axisLabelShow: posInfo.axisLabelShow,
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nameTruncateMaxWidth: posInfo.nameTruncateMaxWidth,
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tickDirection: 1,
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labelDirection: 1
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};
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}, this);
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}
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/**
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* Get axis by dim.
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*/
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getAxis(dim: DimensionName): ParallelAxis {
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return this._axesMap.get(dim);
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}
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/**
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* Convert a dim value of a single item of series data to Point.
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*/
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dataToPoint(value: ScaleDataValue, dim: DimensionName): number[] {
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return this.axisCoordToPoint(
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this._axesMap.get(dim).dataToCoord(value),
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dim
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);
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}
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/**
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* Travel data for one time, get activeState of each data item.
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* @param start the start dataIndex that travel from.
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* @param end the next dataIndex of the last dataIndex will be travel.
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*/
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eachActiveState(
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data: List,
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callback: (activeState: ParallelActiveState, dataIndex: number) => void,
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start?: number,
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end?: number
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): void {
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start == null && (start = 0);
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end == null && (end = data.count());
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const axesMap = this._axesMap;
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const dimensions = this.dimensions;
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const dataDimensions = [] as DimensionName[];
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const axisModels = [] as ParallelAxisModel[];
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zrUtil.each(dimensions, function (axisDim) {
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dataDimensions.push(data.mapDimension(axisDim));
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axisModels.push(axesMap.get(axisDim).model);
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});
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const hasActiveSet = this.hasAxisBrushed();
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for (let dataIndex = start; dataIndex < end; dataIndex++) {
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let activeState: ParallelActiveState;
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if (!hasActiveSet) {
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activeState = 'normal';
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}
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else {
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activeState = 'active';
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const values = data.getValues(dataDimensions, dataIndex);
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for (let j = 0, lenj = dimensions.length; j < lenj; j++) {
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const state = axisModels[j].getActiveState(values[j]);
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if (state === 'inactive') {
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activeState = 'inactive';
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break;
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}
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}
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}
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callback(activeState, dataIndex);
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}
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}
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/**
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* Whether has any activeSet.
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*/
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hasAxisBrushed(): boolean {
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const dimensions = this.dimensions;
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const axesMap = this._axesMap;
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let hasActiveSet = false;
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for (let j = 0, lenj = dimensions.length; j < lenj; j++) {
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if (axesMap.get(dimensions[j]).model.getActiveState() !== 'normal') {
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hasActiveSet = true;
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}
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}
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return hasActiveSet;
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}
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/**
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* Convert coords of each axis to Point.
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* Return point. For example: [10, 20]
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*/
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axisCoordToPoint(coord: number, dim: DimensionName): number[] {
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const axisLayout = this._axesLayout[dim];
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return graphic.applyTransform([coord, 0], axisLayout.transform);
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}
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/**
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* Get axis layout.
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*/
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getAxisLayout(dim: DimensionName): ParallelAxisLayoutInfo {
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return zrUtil.clone(this._axesLayout[dim]);
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}
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/**
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* @return {Object} {axisExpandWindow, delta, behavior: 'jump' | 'slide' | 'none'}.
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*/
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getSlidedAxisExpandWindow(point: number[]): {
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axisExpandWindow: number[],
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behavior: SlidedAxisExpandBehavior
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} {
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const layoutInfo = this._makeLayoutInfo();
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const pixelDimIndex = layoutInfo.pixelDimIndex;
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let axisExpandWindow = layoutInfo.axisExpandWindow.slice();
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const winSize = axisExpandWindow[1] - axisExpandWindow[0];
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const extent = [0, layoutInfo.axisExpandWidth * (layoutInfo.axisCount - 1)];
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// Out of the area of coordinate system.
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if (!this.containPoint(point)) {
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return {behavior: 'none', axisExpandWindow: axisExpandWindow};
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}
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// Conver the point from global to expand coordinates.
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const pointCoord = point[pixelDimIndex] - layoutInfo.layoutBase - layoutInfo.axisExpandWindow0Pos;
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// For dragging operation convenience, the window should not be
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// slided when mouse is the center area of the window.
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let delta;
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let behavior: SlidedAxisExpandBehavior = 'slide';
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const axisCollapseWidth = layoutInfo.axisCollapseWidth;
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const triggerArea = this._model.get('axisExpandSlideTriggerArea');
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// But consider touch device, jump is necessary.
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const useJump = triggerArea[0] != null;
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if (axisCollapseWidth) {
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if (useJump && axisCollapseWidth && pointCoord < winSize * triggerArea[0]) {
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behavior = 'jump';
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delta = pointCoord - winSize * triggerArea[2];
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}
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else if (useJump && axisCollapseWidth && pointCoord > winSize * (1 - triggerArea[0])) {
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behavior = 'jump';
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delta = pointCoord - winSize * (1 - triggerArea[2]);
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}
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else {
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(delta = pointCoord - winSize * triggerArea[1]) >= 0
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&& (delta = pointCoord - winSize * (1 - triggerArea[1])) <= 0
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&& (delta = 0);
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}
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delta *= layoutInfo.axisExpandWidth / axisCollapseWidth;
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delta
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? sliderMove(delta, axisExpandWindow, extent, 'all')
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// Avoid nonsense triger on mousemove.
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: (behavior = 'none');
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}
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// When screen is too narrow, make it visible and slidable, although it is hard to interact.
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else {
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const winSize2 = axisExpandWindow[1] - axisExpandWindow[0];
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const pos = extent[1] * pointCoord / winSize2;
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axisExpandWindow = [mathMax(0, pos - winSize2 / 2)];
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axisExpandWindow[1] = mathMin(extent[1], axisExpandWindow[0] + winSize2);
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axisExpandWindow[0] = axisExpandWindow[1] - winSize2;
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}
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return {
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axisExpandWindow: axisExpandWindow,
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behavior: behavior
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};
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}
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// TODO
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// convertToPixel
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// convertFromPixel
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// Note:
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// (1) Consider Parallel, the return type of `convertToPixel` could be number[][] (Point[]).
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// (2) In parallel coord sys, how to make `convertFromPixel` make sense?
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// Perhaps convert a point based on "a rensent most axis" is more meaningful rather than based on all axes?
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}
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function restrict(len: number, extent: number[]): number {
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return mathMin(mathMax(len, extent[0]), extent[1]);
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}
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interface ParallelAxisLayoutPositionInfo {
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position: number;
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axisNameAvailableWidth: number;
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axisLabelShow: boolean;
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nameTruncateMaxWidth?: number;
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}
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function layoutAxisWithoutExpand(
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axisIndex: number,
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layoutInfo: ParallelCoordinateSystemLayoutInfo
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): ParallelAxisLayoutPositionInfo {
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const step = layoutInfo.layoutLength / (layoutInfo.axisCount - 1);
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return {
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position: step * axisIndex,
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axisNameAvailableWidth: step,
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axisLabelShow: true
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};
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}
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function layoutAxisWithExpand(
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axisIndex: number,
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layoutInfo: ParallelCoordinateSystemLayoutInfo
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): ParallelAxisLayoutPositionInfo {
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const layoutLength = layoutInfo.layoutLength;
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const axisExpandWidth = layoutInfo.axisExpandWidth;
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const axisCount = layoutInfo.axisCount;
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const axisCollapseWidth = layoutInfo.axisCollapseWidth;
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const winInnerIndices = layoutInfo.winInnerIndices;
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let position;
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let axisNameAvailableWidth = axisCollapseWidth;
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let axisLabelShow = false;
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let nameTruncateMaxWidth;
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if (axisIndex < winInnerIndices[0]) {
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position = axisIndex * axisCollapseWidth;
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nameTruncateMaxWidth = axisCollapseWidth;
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}
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else if (axisIndex <= winInnerIndices[1]) {
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position = layoutInfo.axisExpandWindow0Pos
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+ axisIndex * axisExpandWidth - layoutInfo.axisExpandWindow[0];
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axisNameAvailableWidth = axisExpandWidth;
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axisLabelShow = true;
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}
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else {
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position = layoutLength - (axisCount - 1 - axisIndex) * axisCollapseWidth;
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nameTruncateMaxWidth = axisCollapseWidth;
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}
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return {
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position: position,
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axisNameAvailableWidth: axisNameAvailableWidth,
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axisLabelShow: axisLabelShow,
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nameTruncateMaxWidth: nameTruncateMaxWidth
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};
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}
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export default Parallel;
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