/*
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This file is part of Ext JS 4.2
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Copyright (c) 2011-2013 Sencha Inc
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Contact: http://www.sencha.com/contact
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GNU General Public License Usage
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This file may be used under the terms of the GNU General Public License version 3.0 as
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published by the Free Software Foundation and appearing in the file LICENSE included in the
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packaging of this file.
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Please review the following information to ensure the GNU General Public License version 3.0
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requirements will be met: http://www.gnu.org/copyleft/gpl.html.
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If you are unsure which license is appropriate for your use, please contact the sales department
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at http://www.sencha.com/contact.
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Build date: 2013-05-16 14:36:50 (f9be68accb407158ba2b1be2c226a6ce1f649314)
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*/
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// @tag dom,core
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// @require ../Support.js
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// @define Ext.util.DelayedTask
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/**
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* @class Ext.util.DelayedTask
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*
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* The DelayedTask class provides a convenient way to "buffer" the execution of a method,
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* performing setTimeout where a new timeout cancels the old timeout. When called, the
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* task will wait the specified time period before executing. If durng that time period,
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* the task is called again, the original call will be cancelled. This continues so that
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* the function is only called a single time for each iteration.
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*
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* This method is especially useful for things like detecting whether a user has finished
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* typing in a text field. An example would be performing validation on a keypress. You can
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* use this class to buffer the keypress events for a certain number of milliseconds, and
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* perform only if they stop for that amount of time.
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*
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* ## Usage
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*
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* var task = new Ext.util.DelayedTask(function(){
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* alert(Ext.getDom('myInputField').value.length);
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* });
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*
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* // Wait 500ms before calling our function. If the user presses another key
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* // during that 500ms, it will be cancelled and we'll wait another 500ms.
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* Ext.get('myInputField').on('keypress', function() {
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* task.{@link #delay}(500);
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* });
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*
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* Note that we are using a DelayedTask here to illustrate a point. The configuration
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* option `buffer` for {@link Ext.util.Observable#addListener addListener/on} will
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* also setup a delayed task for you to buffer events.
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*
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* @constructor The parameters to this constructor serve as defaults and are not required.
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* @param {Function} fn (optional) The default function to call. If not specified here, it must be specified during the {@link #delay} call.
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* @param {Object} scope (optional) The default scope (The **`this`** reference) in which the
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* function is called. If not specified, `this` will refer to the browser window.
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* @param {Array} args (optional) The default Array of arguments.
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* @param {Boolean} [cancelOnDelay=true] By default, each call to {@link #delay} cancels any pending invocation and reschedules a new
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* invocation. Specifying this as `false` means that calls to {@link #delay} when an invocation is pending just update the call settings,
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* `newDelay`, `newFn`, `newScope` or `newArgs`, whichever are passed.
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*/
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Ext.util.DelayedTask = function(fn, scope, args, cancelOnDelay) {
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var me = this,
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delay,
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call = function() {
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clearInterval(me.id);
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me.id = null;
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fn.apply(scope, args || []);
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Ext.EventManager.idleEvent.fire();
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};
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cancelOnDelay = typeof cancelOnDelay === 'boolean' ? cancelOnDelay : true;
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/**
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* @property {Number} id
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* The id of the currently pending invocation. Will be set to `null` if there is no
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* invocation pending.
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*/
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me.id = null;
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/**
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* By default, cancels any pending timeout and queues a new one.
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*
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* If the `cancelOnDelay` parameter was specified as `false` in the constructor, this does not cancel and
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* reschedule, but just updates the call settings, `newDelay`, `newFn`, `newScope` or `newArgs`, whichever are passed.
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*
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* @param {Number} newDelay The milliseconds to delay
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* @param {Function} newFn (optional) Overrides function passed to constructor
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* @param {Object} newScope (optional) Overrides scope passed to constructor. Remember that if no scope
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* is specified, <code>this</code> will refer to the browser window.
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* @param {Array} newArgs (optional) Overrides args passed to constructor
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*/
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me.delay = function(newDelay, newFn, newScope, newArgs) {
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if (cancelOnDelay) {
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me.cancel();
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}
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delay = newDelay || delay,
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fn = newFn || fn;
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scope = newScope || scope;
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args = newArgs || args;
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if (!me.id) {
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me.id = setInterval(call, delay);
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}
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};
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/**
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* Cancel the last queued timeout
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*/
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me.cancel = function() {
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if (me.id) {
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clearInterval(me.id);
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me.id = null;
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}
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};
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};
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