/*
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This file is part of Ext JS 4.2
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Copyright (c) 2011-2013 Sencha Inc
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Contact: http://www.sencha.com/contact
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GNU General Public License Usage
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This file may be used under the terms of the GNU General Public License version 3.0 as
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published by the Free Software Foundation and appearing in the file LICENSE included in the
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packaging of this file.
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Please review the following information to ensure the GNU General Public License version 3.0
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requirements will be met: http://www.gnu.org/copyleft/gpl.html.
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If you are unsure which license is appropriate for your use, please contact the sales department
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at http://www.sencha.com/contact.
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Build date: 2013-05-16 14:36:50 (f9be68accb407158ba2b1be2c226a6ce1f649314)
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*/
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/**
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* Node Store
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* @private
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*/
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Ext.define('Ext.data.NodeStore', {
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extend: 'Ext.data.Store',
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alias: 'store.node',
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requires: ['Ext.data.NodeInterface'],
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/**
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* @property {Boolean} isNodeStore
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* `true` in this class to identify an object as an instantiated NodeStore, or subclass thereof.
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*/
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isNodeStore: true,
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/**
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* @cfg {Ext.data.Model} node
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* The Record you want to bind this Store to. Note that
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* this record will be decorated with the Ext.data.NodeInterface if this is not the
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* case yet.
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*/
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node: null,
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/**
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* @cfg {Boolean} recursive
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* Set this to true if you want this NodeStore to represent
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* all the descendents of the node in its flat data collection. This is useful for
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* rendering a tree structure to a DataView and is being used internally by
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* the TreeView. Any records that are moved, removed, inserted or appended to the
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* node at any depth below the node this store is bound to will be automatically
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* updated in this Store's internal flat data structure.
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*/
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recursive: false,
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/**
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* @cfg {Boolean} rootVisible
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* False to not include the root node in this Stores collection.
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*/
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rootVisible: false,
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/**
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* @cfg {Ext.data.TreeStore} treeStore
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* The TreeStore that is used by this NodeStore's Ext.tree.View.
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*/
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/**
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* @protected
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* Recursion level counter. Incremented when expansion or collaping of a node is initiated,
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* including when nested nodes below the expanding/collapsing root begin expanding or collapsing.
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*
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* This ensures that collapsestart, collapsecomplete, expandstart and expandcomplete only
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* fire on the top level node being collapsed/expanded.
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*
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* Also, allows listeners to the `add` and `remove` events to know whether a collapse of expand is in progress.
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*/
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isExpandingOrCollapsing: 0,
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constructor: function(config) {
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var me = this,
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node;
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config = config || {};
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Ext.apply(me, config);
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//<debug>
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if (Ext.isDefined(me.proxy)) {
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Ext.Error.raise("A NodeStore cannot be bound to a proxy. Instead bind it to a record " +
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"decorated with the NodeInterface by setting the node config.");
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}
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me.useModelWarning = false;
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//</debug>
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config.proxy = {type: 'proxy'};
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me.callParent([config]);
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node = me.node;
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if (node) {
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me.node = null;
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me.setNode(node);
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}
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},
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// NodeStores are never buffered or paged. They are loaded from the TreeStore to reflect all visible
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// nodes.
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// BufferedRenderer always asks for the *total* count, so this must return the count.
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getTotalCount: function() {
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return this.getCount();
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},
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setNode: function(node) {
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var me = this;
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if (me.node && me.node != node) {
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// We want to unbind our listeners on the old node
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me.mun(me.node, {
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expand: me.onNodeExpand,
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collapse: me.onNodeCollapse,
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append: me.onNodeAppend,
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insert: me.onNodeInsert,
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bulkremove: me.onBulkRemove,
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remove: me.onNodeRemove,
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sort: me.onNodeSort,
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scope: me
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});
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me.node = null;
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}
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if (node) {
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Ext.data.NodeInterface.decorate(node.self);
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me.removeAll();
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if (me.rootVisible) {
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me.add(node);
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} else if (!node.isExpanded() && me.treeStore.autoLoad !== false) {
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node.expand();
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}
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me.mon(node, {
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expand: me.onNodeExpand,
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collapse: me.onNodeCollapse,
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append: me.onNodeAppend,
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insert: me.onNodeInsert,
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bulkremove: me.onBulkRemove,
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remove: me.onNodeRemove,
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sort: me.onNodeSort,
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scope: me
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});
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me.node = node;
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if (node.isExpanded() && node.isLoaded()) {
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me.onNodeExpand(node, node.childNodes, true);
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}
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}
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},
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onNodeSort: function(node, childNodes) {
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var me = this;
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if ((me.indexOf(node) !== -1 || (node === me.node && !me.rootVisible) && node.isExpanded())) {
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Ext.suspendLayouts();
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me.onNodeCollapse(node, childNodes, true);
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me.onNodeExpand(node, childNodes, true);
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Ext.resumeLayouts(true);
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}
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},
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// Triggered by a NodeInterface's bubbled "expand" event.
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onNodeExpand: function(parent, records, suppressEvent) {
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var me = this,
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insertIndex = me.indexOf(parent) + 1,
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toAdd = [];
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// Used by the TreeView to bracket recursive expand & collapse ops
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// and refresh the size. This is most effective when folder nodes are loaded,
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// and this method is able to recurse.
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if (!suppressEvent) {
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me.fireEvent('beforeexpand', parent, records, insertIndex);
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}
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me.handleNodeExpand(parent, records, toAdd);
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// The add event from this insertion is handled by TreeView.onAdd.
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// That implementation calls parent and then ensures the previous sibling's joining lines are correct.
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// The datachanged event is relayed by the TreeStore. Internally, that's not used.
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me.insert(insertIndex, toAdd);
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// Triggers the TreeView's onExpand method which calls refreshSize,
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// and fires its afteritemexpand event
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if (!suppressEvent) {
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me.fireEvent('expand', parent, records);
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}
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},
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// Collects child nodes to remove into the passed toRemove array.
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// When available, all descendant nodes are pushed into that array using recursion.
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handleNodeExpand: function(parent, records, toAdd) {
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var me = this,
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ln = records ? records.length : 0,
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i, record;
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// recursive is hardcoded to true in TreeView.
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if (!me.recursive && parent !== me.node) {
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return;
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}
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if (parent !== this.node && !me.isVisible(parent)) {
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return;
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}
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if (ln) {
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// The view items corresponding to these are rendered.
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// Loop through and expand any of the non-leaf nodes which are expanded
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for (i = 0; i < ln; i++) {
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record = records[i];
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// Add to array being collected by recursion when child nodes are loaded.
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// Must be done here in loop so that child nodes are inserted into the stream in place
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// in recursive calls.
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toAdd.push(record);
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if (record.isExpanded()) {
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if (record.isLoaded()) {
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// Take a shortcut - appends to toAdd array
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me.handleNodeExpand(record, record.childNodes, toAdd);
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}
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else {
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// Might be asynchronous if child nodes are not immediately available
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record.set('expanded', false);
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record.expand();
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}
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}
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}
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}
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},
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// Triggered by NodeInterface's bubbled bulkremove event
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onBulkRemove: function(parent, childNodes, isMove) {
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this.onNodeCollapse(parent, childNodes, true);
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},
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// Triggered by a NodeInterface's bubbled "collapse" event.
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onNodeCollapse: function(parent, records, suppressEvent, callback, scope) {
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var me = this,
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collapseIndex = me.indexOf(parent) + 1,
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node, lastNodeIndexPlus, sibling, found;
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if (!me.recursive && parent !== me.node) {
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return;
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}
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// Used by the TreeView to bracket recursive expand & collapse ops.
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// The TreeViewsets up the animWrap object if we are animating.
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// It also caches the collapse callback to call when it receives the
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// end collapse event. See below.
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if (!suppressEvent) {
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me.fireEvent('beforecollapse', parent, records, collapseIndex, callback, scope);
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}
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// Only attempt to remove the records if they are there.
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// Collapsing an ancestor node *immediately removes from the view, ALL its descendant nodes at all levels*.
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// But if the collapse was recursive, all descendant root nodes will still fire their
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// events. But we must ignore those events here - we have nothing to do.
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if (records.length && me.data.contains(records[0])) {
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// Calculate the index *one beyond* the last node we are going to remove
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// Need to loop up the tree to find the nearest view sibling, since it could
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// exist at some level above the current node.
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node = parent;
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while (node.parentNode) {
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sibling = node.nextSibling;
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if (sibling) {
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found = true;
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lastNodeIndexPlus = me.indexOf(sibling);
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break;
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} else {
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node = node.parentNode;
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}
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}
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if (!found) {
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lastNodeIndexPlus = me.getCount();
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}
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// Remove the whole collapsed node set.
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me.removeAt(collapseIndex, lastNodeIndexPlus - collapseIndex);
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}
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// Triggers the TreeView's onCollapse method which calls refreshSize,
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// and fires its afteritecollapse event
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if (!suppressEvent) {
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me.fireEvent('collapse', parent, records, collapseIndex);
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}
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},
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onNodeAppend: function(parent, node, index) {
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var me = this,
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refNode, sibling;
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// Only react to a node append if it is to a node which is expanded, and is part of a tree
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if (me.isVisible(node)) {
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if (index === 0) {
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refNode = parent;
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} else {
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sibling = node.previousSibling;
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while (sibling.isExpanded() && sibling.lastChild) {
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sibling = sibling.lastChild;
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}
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refNode = sibling;
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}
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me.insert(me.indexOf(refNode) + 1, node);
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if (!node.isLeaf() && node.isExpanded()) {
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if (node.isLoaded()) {
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// Take a shortcut
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me.onNodeExpand(node, node.childNodes, true);
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} else if (!me.treeStore.fillCount ) {
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// If the node has been marked as expanded, it means the children
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// should be provided as part of the raw data. If we're filling the nodes,
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// the children may not have been loaded yet, so only do this if we're
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// not in the middle of populating the nodes.
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node.set('expanded', false);
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node.expand();
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}
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}
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}
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},
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onNodeInsert: function(parent, node, refNode) {
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var me = this,
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index = this.indexOf(refNode);
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if (index != -1 && me.isVisible(node)) {
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me.insert(index, node);
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if (!node.isLeaf() && node.isExpanded()) {
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if (node.isLoaded()) {
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// Take a shortcut
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me.onNodeExpand(node, node.childNodes, true);
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}
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else {
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node.set('expanded', false);
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node.expand();
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}
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}
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}
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},
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onNodeRemove: function(parent, node, isMove) {
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var me = this;
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if (me.indexOf(node) != -1) {
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// If the removed node is a non-leaf and is expanded, use the onCollapse method to get rid
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// of all descendants at any level.
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if (!node.isLeaf() && node.isExpanded()) {
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// onCollapse expects to be able to use the "collapsing" node's parentNode
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// and nextSibling pointers so temporarily reinstate them.
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// Reinstating them is safe because we pass the suppressEvents flag, and no user code
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// is executed.
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node.parentNode = node.removeContext.parentNode;
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node.nextSibling = node.removeContext.nextSibling;
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me.onNodeCollapse(node, node.childNodes, true);
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node.parentNode = node.nextSibling = null;
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}
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me.remove(node);
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}
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},
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isVisible: function(node) {
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var parent = node.parentNode;
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while (parent) {
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// Hit root and it is expanded, the node is visible
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if (parent === this.node && parent.data.expanded) {
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return true;
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}
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// Hit a collapsed ancestor, the node is not visible
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if (!parent.data.expanded) {
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return false;
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}
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parent = parent.parentNode;
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}
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// Walked off the top - the node is not part of the tree structure
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return false;
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}
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});
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