lixuliang
2024-04-19 1fef6dcc04ffe09336e4983c2b05962ad901e545
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// 光锥体
<template>
  <Popup
    ref="pop"
    :title="title"
    :shadow="false"
    :left="left"
    width="310px"
    :showBtn="false"
  >
    <el-form ref="form" :model="data" :rules="rules" label-width="70px">
      <el-form-item label="半径:">
        <el-input-number v-model="data.radius"></el-input-number>
      </el-form-item>
      <el-form-item label="长度:">
        <el-input-number v-model="data.length"></el-input-number>
      </el-form-item>
      <el-form-item label="高度:">
        <el-input-number v-model="data.height"></el-input-number>
      </el-form-item>
      <el-form-item label="颜色:">
        <el-color-picker v-model="data.color"></el-color-picker>
      </el-form-item>
      <el-form-item label="绘制:">
        <el-button type="info" size="mini" @click="draw">图上选点</el-button>
      </el-form-item>
    </el-form>
  </Popup>
</template>
 
<script>
import Popup from "@tools/Popup";
import Bus from "@tools/Bus";
 
let handler;
export default {
  name: "EffectCone",
  components: {
    Popup,
  },
  data() {
    return {
      title: "添加光锥体",
      left: "calc(100% - 320px)",
      data: {
        color: "#80ccff",
        radius: 100,
        length: 600,
        height: 1,
      },
      // 表单验证规则
      rules: {},
    };
  },
  mounted() {},
  methods: {
    // 关闭弹窗
    close() {
      handler && handler.destroy();
      handler = undefined;
      // 重置data值
      Object.assign(this.$data, this.$options.data());
    },
    // 打开弹窗
    open() {
      this.close();
      this.$refs.pop.open();
    },
    draw() {
      this.$refs.form.validate((valid) => {
        // 验证通过
        if (valid) {
          handler && handler.destroy();
          handler = new Cesium.ScreenSpaceEventHandler(Viewer.scene.canvas);
          this.$message("在场景内点击左键添加");
 
          handler.setInputAction((event) => {
            // 获取经纬度
            let degrees = sgworld.Navigate.getMouseDegrees(event);
            this.addEffectCone(degrees);
            // 销毁点击事件
            handler.destroy();
          }, Cesium.ScreenSpaceEventType.LEFT_CLICK);
        }
      });
    },
    addEffectCone(degrees) {
      let scale = this.data.radius / 50;
      degrees.height = this.data.height;
      // 特效圆-动态辐射波
      let circle = sgworld.Creator.addDRWEffectCircle({
        position: degrees,
        radius: this.data.radius,
        // radius: 50 * scale,
        color: this.data.color,
      });
 
      // 特效圆锥
      let cone = sgworld.Creator.addEffectCone({
        position: degrees,
        color: this.data.color,
        radius: 3 * scale,
        length: this.data.length,
      });
 
      // 添加到图层树
      Bus.$emit("addOtherData", "特效", {
        id: sgworld.Core.getuid(),
        name: "新建光锥体",
        sourceType: "effectCone",
        position: degrees,
        ...this.data,
        item: [cone, circle],
      });
    },
  },
};
</script>
 
<style scoped lang="less">
.el-form {
  margin-top: 20px;
  margin-right: 10px;
  width: 300px;
 
  /deep/ .el-form-item__label {
    color: #fff;
    font-size: 18px;
  }
}
</style>