namespace SimuTools
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{
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partial class FrmMain
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{
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/// <summary>
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/// 必需的设计器变量。
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/// </summary>
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private System.ComponentModel.IContainer components = null;
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/// <summary>
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/// 清理所有正在使用的资源。
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/// </summary>
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/// <param name="disposing">如果应释放托管资源,为 true;否则为 false。</param>
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protected override void Dispose(bool disposing)
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{
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if (disposing && (components != null))
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{
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components.Dispose();
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}
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base.Dispose(disposing);
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}
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#region Windows 窗体设计器生成的代码
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/// <summary>
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/// 设计器支持所需的方法 - 不要
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/// 使用代码编辑器修改此方法的内容。
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/// </summary>
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private void InitializeComponent()
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{
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this.btnTerrainPath = new System.Windows.Forms.Button();
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this.lblTerrain = new System.Windows.Forms.Label();
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this.txtTerrainPath = new System.Windows.Forms.TextBox();
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this.txtWaterPath = new System.Windows.Forms.TextBox();
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this.lblWater = new System.Windows.Forms.Label();
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this.btnWaterPath = new System.Windows.Forms.Button();
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this.txtFlowPath = new System.Windows.Forms.TextBox();
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this.lblFlow = new System.Windows.Forms.Label();
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this.btnFlowPath = new System.Windows.Forms.Button();
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this.btnRun = new System.Windows.Forms.Button();
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this.txtOutPath = new System.Windows.Forms.TextBox();
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this.lblOut = new System.Windows.Forms.Label();
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this.btnOutPath = new System.Windows.Forms.Button();
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this.SuspendLayout();
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//
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// btnTerrainPath
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//
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this.btnTerrainPath.Font = new System.Drawing.Font("宋体", 12F, System.Drawing.FontStyle.Regular, System.Drawing.GraphicsUnit.Point, ((byte)(134)));
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this.btnTerrainPath.Location = new System.Drawing.Point(607, 27);
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this.btnTerrainPath.Name = "btnTerrainPath";
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this.btnTerrainPath.Size = new System.Drawing.Size(130, 26);
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this.btnTerrainPath.TabIndex = 47;
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this.btnTerrainPath.Text = "选择地形文件";
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this.btnTerrainPath.UseVisualStyleBackColor = true;
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this.btnTerrainPath.Click += new System.EventHandler(this.btnTerrainPath_Click);
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//
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// lblTerrain
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//
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this.lblTerrain.AutoSize = true;
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this.lblTerrain.Font = new System.Drawing.Font("宋体", 12F, System.Drawing.FontStyle.Regular, System.Drawing.GraphicsUnit.Point, ((byte)(134)));
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this.lblTerrain.Location = new System.Drawing.Point(24, 32);
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this.lblTerrain.Name = "lblTerrain";
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this.lblTerrain.Size = new System.Drawing.Size(79, 16);
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this.lblTerrain.TabIndex = 48;
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this.lblTerrain.Text = "地形数据:";
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//
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// txtTerrainPath
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//
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this.txtTerrainPath.Font = new System.Drawing.Font("宋体", 12F, System.Drawing.FontStyle.Regular, System.Drawing.GraphicsUnit.Point, ((byte)(134)));
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this.txtTerrainPath.Location = new System.Drawing.Point(109, 27);
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this.txtTerrainPath.MaxLength = 2000;
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this.txtTerrainPath.Name = "txtTerrainPath";
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this.txtTerrainPath.Size = new System.Drawing.Size(482, 26);
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this.txtTerrainPath.TabIndex = 49;
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this.txtTerrainPath.Text = "D:\\simu\\input\\terrain_overlay_buildings(float32).tif";
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//
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// txtWaterPath
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//
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this.txtWaterPath.Font = new System.Drawing.Font("宋体", 12F, System.Drawing.FontStyle.Regular, System.Drawing.GraphicsUnit.Point, ((byte)(134)));
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this.txtWaterPath.Location = new System.Drawing.Point(109, 76);
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this.txtWaterPath.MaxLength = 2000;
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this.txtWaterPath.Name = "txtWaterPath";
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this.txtWaterPath.Size = new System.Drawing.Size(482, 26);
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this.txtWaterPath.TabIndex = 52;
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this.txtWaterPath.Text = "D:\\simu\\input\\waters";
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//
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// lblWater
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//
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this.lblWater.AutoSize = true;
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this.lblWater.Font = new System.Drawing.Font("宋体", 12F, System.Drawing.FontStyle.Regular, System.Drawing.GraphicsUnit.Point, ((byte)(134)));
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this.lblWater.Location = new System.Drawing.Point(24, 81);
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this.lblWater.Name = "lblWater";
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this.lblWater.Size = new System.Drawing.Size(79, 16);
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this.lblWater.TabIndex = 51;
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this.lblWater.Text = "水面数据:";
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//
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// btnWaterPath
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//
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this.btnWaterPath.Font = new System.Drawing.Font("宋体", 12F, System.Drawing.FontStyle.Regular, System.Drawing.GraphicsUnit.Point, ((byte)(134)));
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this.btnWaterPath.Location = new System.Drawing.Point(607, 76);
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this.btnWaterPath.Name = "btnWaterPath";
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this.btnWaterPath.Size = new System.Drawing.Size(130, 26);
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this.btnWaterPath.TabIndex = 50;
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this.btnWaterPath.Text = "选择水面目录";
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this.btnWaterPath.UseVisualStyleBackColor = true;
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this.btnWaterPath.Click += new System.EventHandler(this.btnWaterPath_Click);
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//
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// txtFlowPath
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//
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this.txtFlowPath.Font = new System.Drawing.Font("宋体", 12F, System.Drawing.FontStyle.Regular, System.Drawing.GraphicsUnit.Point, ((byte)(134)));
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this.txtFlowPath.Location = new System.Drawing.Point(109, 126);
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this.txtFlowPath.MaxLength = 2000;
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this.txtFlowPath.Name = "txtFlowPath";
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this.txtFlowPath.Size = new System.Drawing.Size(482, 26);
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this.txtFlowPath.TabIndex = 55;
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this.txtFlowPath.Text = "D:\\simu\\input\\flows";
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//
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// lblFlow
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//
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this.lblFlow.AutoSize = true;
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this.lblFlow.Font = new System.Drawing.Font("宋体", 12F, System.Drawing.FontStyle.Regular, System.Drawing.GraphicsUnit.Point, ((byte)(134)));
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this.lblFlow.Location = new System.Drawing.Point(24, 131);
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this.lblFlow.Name = "lblFlow";
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this.lblFlow.Size = new System.Drawing.Size(79, 16);
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this.lblFlow.TabIndex = 54;
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this.lblFlow.Text = "流速流向:";
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//
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// btnFlowPath
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//
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this.btnFlowPath.Font = new System.Drawing.Font("宋体", 12F, System.Drawing.FontStyle.Regular, System.Drawing.GraphicsUnit.Point, ((byte)(134)));
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this.btnFlowPath.Location = new System.Drawing.Point(607, 126);
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this.btnFlowPath.Name = "btnFlowPath";
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this.btnFlowPath.Size = new System.Drawing.Size(130, 26);
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this.btnFlowPath.TabIndex = 53;
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this.btnFlowPath.Text = "选择流速目录";
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this.btnFlowPath.UseVisualStyleBackColor = true;
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this.btnFlowPath.Click += new System.EventHandler(this.btnFlowPath_Click);
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//
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// btnRun
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//
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this.btnRun.Font = new System.Drawing.Font("宋体", 12F, System.Drawing.FontStyle.Regular, System.Drawing.GraphicsUnit.Point, ((byte)(134)));
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this.btnRun.ForeColor = System.Drawing.SystemColors.Highlight;
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this.btnRun.Location = new System.Drawing.Point(27, 229);
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this.btnRun.Name = "btnRun";
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this.btnRun.Size = new System.Drawing.Size(710, 26);
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this.btnRun.TabIndex = 57;
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this.btnRun.Text = "运 行";
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this.btnRun.UseVisualStyleBackColor = true;
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this.btnRun.Click += new System.EventHandler(this.btnRun_Click);
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//
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// txtOutPath
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//
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this.txtOutPath.Font = new System.Drawing.Font("宋体", 12F, System.Drawing.FontStyle.Regular, System.Drawing.GraphicsUnit.Point, ((byte)(134)));
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this.txtOutPath.Location = new System.Drawing.Point(109, 178);
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this.txtOutPath.MaxLength = 2000;
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this.txtOutPath.Name = "txtOutPath";
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this.txtOutPath.Size = new System.Drawing.Size(482, 26);
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this.txtOutPath.TabIndex = 60;
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this.txtOutPath.Text = "D:\\simu\\out";
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//
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// lblOut
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//
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this.lblOut.AutoSize = true;
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this.lblOut.Font = new System.Drawing.Font("宋体", 12F, System.Drawing.FontStyle.Regular, System.Drawing.GraphicsUnit.Point, ((byte)(134)));
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this.lblOut.Location = new System.Drawing.Point(24, 183);
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this.lblOut.Name = "lblOut";
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this.lblOut.Size = new System.Drawing.Size(79, 16);
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this.lblOut.TabIndex = 59;
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this.lblOut.Text = "输出目录:";
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//
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// btnOutPath
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//
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this.btnOutPath.Font = new System.Drawing.Font("宋体", 12F, System.Drawing.FontStyle.Regular, System.Drawing.GraphicsUnit.Point, ((byte)(134)));
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this.btnOutPath.Location = new System.Drawing.Point(607, 178);
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this.btnOutPath.Name = "btnOutPath";
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this.btnOutPath.Size = new System.Drawing.Size(130, 26);
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this.btnOutPath.TabIndex = 58;
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this.btnOutPath.Text = "选择输出目录";
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this.btnOutPath.UseVisualStyleBackColor = true;
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this.btnOutPath.Click += new System.EventHandler(this.btnOutPath_Click);
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//
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// FrmMain
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//
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this.AutoScaleDimensions = new System.Drawing.SizeF(6F, 12F);
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this.AutoScaleMode = System.Windows.Forms.AutoScaleMode.Font;
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this.ClientSize = new System.Drawing.Size(751, 280);
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this.Controls.Add(this.txtOutPath);
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this.Controls.Add(this.lblOut);
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this.Controls.Add(this.btnOutPath);
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this.Controls.Add(this.btnRun);
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this.Controls.Add(this.txtFlowPath);
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this.Controls.Add(this.lblFlow);
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this.Controls.Add(this.btnFlowPath);
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this.Controls.Add(this.txtWaterPath);
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this.Controls.Add(this.lblWater);
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this.Controls.Add(this.btnWaterPath);
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this.Controls.Add(this.txtTerrainPath);
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this.Controls.Add(this.lblTerrain);
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this.Controls.Add(this.btnTerrainPath);
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this.Name = "FrmMain";
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this.StartPosition = System.Windows.Forms.FormStartPosition.CenterScreen;
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this.Text = "内涝仿真工具";
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this.FormClosing += new System.Windows.Forms.FormClosingEventHandler(this.FrmMain_FormClosing);
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this.Load += new System.EventHandler(this.FrmMain_Load);
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this.ResumeLayout(false);
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this.PerformLayout();
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}
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#endregion
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private System.Windows.Forms.Button btnTerrainPath;
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private System.Windows.Forms.Label lblTerrain;
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private System.Windows.Forms.TextBox txtTerrainPath;
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private System.Windows.Forms.TextBox txtWaterPath;
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private System.Windows.Forms.Label lblWater;
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private System.Windows.Forms.Button btnWaterPath;
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private System.Windows.Forms.TextBox txtFlowPath;
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private System.Windows.Forms.Label lblFlow;
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private System.Windows.Forms.Button btnFlowPath;
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private System.Windows.Forms.Button btnRun;
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private System.Windows.Forms.TextBox txtOutPath;
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private System.Windows.Forms.Label lblOut;
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private System.Windows.Forms.Button btnOutPath;
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}
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}
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